Starsector 0.7a Release

Update: a hotfix for an occasional after-battle crash is now up. For detailed notes clickhere.
You can use the download links below to get the hotfix.

Starsector version 0.7a is now out! We’ve also got a shiny trailer for you to watch while the new version is downloading.

 

New features in this version:

  • Expanded battles – come to the aid of beleaguered allies, or be swarmed by enemies
  • Campaign terrain – nebulas, stellar coronas, hyperspace storms, and more
  • Sensors – play cat and mouse games with enemy fleets or patrols seeking to ruin your smuggling run
  • Abilities – “go dark” to hide in a ring system, or use “emergency burn” to chase down a pirate
  • Combat officers – hire and level up officers to power up the ships you assign them to
  • Campaign missions to take on for profit
  • Faction and reputation-specific music
  • Six new star systems, five new ships, and three new weapons

There are a lot more changes – the full patch notes, and the comment thread, are here. You can download the new version here:

(Alternate download links: Windows Mac Linux)

As always, thank you for your support!

 

New Trailer

That’s right, Starsector has a new trailer – produced by Mr. Stian Stark. Without further ado, here it is:

Comment thread here.

Spotlight: Fighters, pt.2, and More!

I was going to talk about fighters in part 2 of this series, but thought better of it. Oh, you’ll still find out more about fighters – it just won’t be from me talking, but through the magic of video. And Fraps. Which is totally killing my desktop, I might add, forcing Starfarer to run at less than the silky-smooth 60 fps. Using Windows Movie Maker isn’t helping much, either – I had to scrounge up some plugins to export the project in HD – by default, you can’t even do that. Ahem.

This video has me setting up some combat scenarios in a sandbox.  It lets me spawn ships and fighter wings at the touch of a button, and then they fight it out.  In the actual game, you’re controlling a ship – but in this sandbox, we’re just watching the AI fight it out.

As our crack Eastern European video production crew was not involved in the making of this video, please pardon any rough edges.

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Combat Trailer

Oh, hello. I didn’t see you there.

I want to introduce myself. I am Ivaylo, I hail from Eastern Europe  and I am responsible for the trailer you see below. Please post many approving comments, otherwise I will be fired. Thank you.

Because I know most of you love to multitask, while you post your comments and watch the trailer, you can continue reading this post!

Read the rest of this entry »

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