The Grim Visage Of Space Pirate Ivaylo

Ivaylo has been kind enough to grant permission to be used as a subject to show how I draw Starsector portraits – so now I shall show you how I draw Starsector portraits. Before we put pen to tablet, it is worth revisiting the stylistic standards and artistic goals in play.

Let’s pull up an image of some portraits to demonstrate principles.

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Design Principles

First, the basics: These are painted in Photoshop on a black background at 512×512, resized down to 128×128 for the in-game art. This was not the case in early releases of Starsector – then, I drew portraits at-res. Going higher res allowed me to use a more painterly technique and otherwise focus more on just making the image rather than worrying about where individual pixels end up. I’ve historically been enthusiastic about small-scale painting, but if it holds back technique, it’s gotta go.

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A Starsector Reading List

As you might imagine, I’ve been busy cooking up some new star systems and worlds to visit in Starsector.

Which brings to mind that for some time now I’ve wanted to share a few of the science fiction novels I feel relate to how I approach the world of Starsector creatively. Reviewing my list of novels, I find some common themes: dark settings where terrible things happen (or have happened); they are often about distinct factions with differing philosophies coming into conflict; they’re set in “used” worlds filled with ruins, ancient and often misunderstood technology, scratches and dents and rust and rubble and history. And of course they’re space operas with the battles and pew-pew lasers and that lot. Just like Starsector! Such is what I aspire to, at least. Let’s begin!

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(The art, by the way, is just some stuff I’m working on for Starsector, nothing to do with the books.)

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