Been playing around with this! It's a lot of fun so far. Experimenting with different types of bounties, and it's really easy to prototype and iterate on!
I have a question about how mission generation works. It seems like bounty posting is related to the reward value compared to the size of your fleet. If I have a large fleet, all the bounties will post for me, but I have a small fleet, I won't see bounties posted for above a given value. Is this intended?
For example, the RandomGuys bounty will show up pretty much all the time regardless of fleet size given a few days of waiting, but the RandomGuys2 bounty, even when the needBounty flag taken off, will only spawn when I have a large fleet. When I lower the reward of RandomGuys2 to 50000 from 300000, it spawns every time.
Is this intended?
Bounty is available if your level * 15 000credits are higther than the reward. Except when you reach the level 30 where the reward is ignored.
The reward need to represent the difficulty of the bounty.
Currently, we have already somes modders who have out GS bounty on their mod, but on discord, for the moment.
If you create a fun bounty, do not hesit to send me per private message.
You can always try with a mod faction, but i will need to request to the author of the mod if he is ok with this bounty ^^.
Do not put a IBB ship of SWP on GS Bounty, please :p
Do not hesit to feedback any problem linked to a too high reward, typos or bug. Same if this is from a other mod who have added them.
EDIT: Update version 0.22 for fix again a crash.