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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Author Topic: [0.95a] Gladiator Society  (Read 93350 times)

DrakonST

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #15 on: August 13, 2018, 03:23:45 PM »

Emmm... Why they a neutral?
Spoiler
[close]

Also, i have passed all missions. But I haven't experienced any difficulty. Maybe increase difficulty?
« Last Edit: August 13, 2018, 05:39:28 PM by DrakonST »
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Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #16 on: August 13, 2018, 11:36:28 PM »

Emmm... Why they a neutral?
Spoiler
[close]

Also, i have passed all missions. But I haven't experienced any difficulty. Maybe increase difficulty?

Maybe have you installed a mod who destroy the balance or others things?
I have memory than you have modified the game for your pleasure, DrakonST, this is normal after than this mod do not give any difficulty reward after that :p


Version 0.51:

-Fix a thing "Bonjour" who appears when you take a mission.

Thank DrakonST.
« Last Edit: September 16, 2018, 05:05:52 AM by Snrasha »
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

DrakonST

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #17 on: August 14, 2018, 07:44:10 AM »

It is just strange that it is possible to finish all these missions using only 3 ships. Just 3 pirate "Infernus" with 3-4 D-mods. IBB missions more difficult.
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A Random Jolteon

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #18 on: August 14, 2018, 08:53:59 AM »

It is just strange that it is possible to finish all these missions using only 3 ships. Just 3 pirate "Infernus" with 3-4 D-mods. IBB missions more difficult.
Uh...you do remember that the infernus is a capital ship right?...Throw three capitals at most things and they will probably come out on top...and the infernus is a decent ship as well.
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Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #19 on: August 14, 2018, 09:26:23 AM »

Gladiator mission cannot be compared to IBB Bounty like they have not unique ship, except on some mods.

Have you tried the list of mod who have somes GS bounty on them?
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #20 on: August 15, 2018, 03:38:42 AM »

Version 0.6!

Add a endless battle, this is nothing else than well.... a means to fight and try to have the best number of round defeated...
This is just the start, i will think to add others things, remove others things, but for the moment, this is just that.



Version 0.7!
Break the save.. yeah. Clean up the mod and upgrade the Endless battle. Fix many bugs.
« Last Edit: September 16, 2018, 05:06:02 AM by Snrasha »
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I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #21 on: August 21, 2018, 06:19:45 AM »

https://bitbucket.org/Snrasha/gs/downloads/GladiatorSociety_075.zip

Version 0.75:(Do not break save, probably.)
Code
-Thank to Night Kev for have authorized me to take the personality hullmod code.
-Deprecrate the tag "ships" on GS Bounty.
-Add the tag "advships" on GS Bounty.(Work differently for add custom personality)
-Add the tag "officerPersonality" for your main officer. Logic, but a bit late.
-Remove the Mercury ship of the Badaboum fleet, replaced with a another ship.
-Fix a problem with fight Gladiator fleet where market on the system wannot trade with you.
-Fix a problem with the Prism Freeport.
-Fix many bug if you do not have Dynasector or Nexerelin
-add two reward on the round 10

I do not update the thread when he do not need for update, but here, the number of bug given per the Gladiator Society is probably too big.
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Tommy

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #22 on: September 08, 2018, 05:25:06 AM »



Crash happened after I won a fight I took from the Prism Freeport. It was right before the galaxy map was about to open.
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Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #23 on: September 08, 2018, 09:55:37 AM »



Crash happened after I won a fight I took from the Prism Freeport. It was right before the galaxy map was about to open.

You cannot interact with my mod with the Prism Freeport, fixed they are two updates ....


« Last Edit: September 08, 2018, 10:01:01 AM by Snrasha »
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Tommy

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #24 on: September 08, 2018, 11:19:33 AM »

In my game (Nexerelin + Dynasector), I had an option for your mod within the Prism Freeport. It was the only place I could find where I could interact with your mod content.

I guess I did something wrong or the mod isn't compatible with some of the mods I'm using?

Anyways, I'll stick to the IBB for now :)

Thanks for the reply.
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Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #25 on: September 08, 2018, 02:05:57 PM »

In my game (Nexerelin + Dynasector), I had an option for your mod within the Prism Freeport. It was the only place I could find where I could interact with your mod content.

I guess I did something wrong or the mod isn't compatible with some of the mods I'm using?

Anyways, I'll stick to the IBB for now :)

Thanks for the reply.

No incompatibility exist(Some options of GS are available only with Dyna and Nex, so yeah), maybe i have failed a thing on the rule. But you can use my mod only with comm relay. (They need to be on a starsystem and the Prism Freeport is normally ignored)
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Tommy

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #26 on: September 09, 2018, 04:43:03 AM »

I see. Cool! Will give it another go in a playthrough!

Thank you
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Spess Mahren

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #27 on: September 11, 2018, 04:18:24 AM »

The bounties seem to reset whenever you go to another relay, did raccoon in Corvus then went to Askonia and racoon was there as well. Also you don't get the easiest bounties and work your way up, that could stall a player in the early game if they only get very high level bounties.
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Snrasha

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #28 on: September 11, 2018, 10:17:10 AM »

The bounties seem to reset whenever you go to another relay, did raccoon in Corvus then went to Askonia and racoon was there as well. Also you don't get the easiest bounties and work your way up, that could stall a player in the early game if they only get very high level bounties.
1- Ok, i hate that, no reason to do that x.x, i have not this bug only on that...
2- No, the difficulty bounty depends of your level, after the level 30, every bounty are available.

The file who save the data is unique for all relay...
but look maybe only for you, have you the last version or have you updated the mod with a current save?

Thank.
« Last Edit: September 11, 2018, 10:19:20 AM by Snrasha »
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Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Spess Mahren

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Re: [0.8.1a] Gladiator Society (Bounty Framework)
« Reply #29 on: September 11, 2018, 12:50:38 PM »

The bounties seem to reset whenever you go to another relay, did raccoon in Corvus then went to Askonia and racoon was there as well. Also you don't get the easiest bounties and work your way up, that could stall a player in the early game if they only get very high level bounties.
1- Ok, i hate that, no reason to do that x.x, i have not this bug only on that...
2- No, the difficulty bounty depends of your level, after the level 30, every bounty are available.

The file who save the data is unique for all relay...
but look maybe only for you, have you the last version or have you updated the mod with a current save?

Thank.

Well I have the latest version of the mod and started the current game with it. After some fiddling it seems my late game frequent crashes while saving a copy seem to be the cause of bounties reseting.
Not sure how to post the save.

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