Howdy! Thank you for this mod, I've used it for a long while now and almost consider it just another part of the base game.
I've tried out the strategic AI and was wondering if there was something weird going on with alliances. From previous posts it seems that alliance spam was an issue, but now the exact opposite seems to be happening.
In my game, no alliances ever form in strategic AI mode and the ability to ask for an alliance from the special options menu is gone. An alliance that would most definitely happen right-off-the-bat (i.e. Mayasura/Persean League) do not occur no matter the LunaLib setting. Factions who are far more than cooperative will never form a new alliance.
Funnily enough, the Iron Shell and Hegemony will always start off allied as the Greater Hegemony. When Iron Shell is installed, its existence allows for the joining and leaving of the player faction so long as the normal prerequisites are met. This forced alliance seems to return the ability for me to ask another NPC faction to join as allies in-person using the special functions menu. However, NPC factions still never form new alliances nor freely join the Greater Hegemony in Strategic AI mode.
This is my current modlist;
Spoiler
Phillip Andrada: Gas Station Manager v1.14.1
Amazigh's Ship Foundry 1.2.0
Arma Armatura 3.0.6.1
ArmA - Anime
BigBeans Ship Compilation 0.1.98.4
Combat Chatter 1.14.1
Commissioned Crews 1.999999gggg
Grand.Colonies 2.0.e
Industrial.Evolution 3.3.e
LazyLib 2.8b
Luddic Enhancement 1.2.6e
Luddic Enhancement IED 1.2.6a
LunaLib 1.8.5
MagicLib 1.4.4
Mayasuran Navy 11.0.0 RC1
Nexerelin 0.11.2b
PMMM 1.7.5
Progressive S-Mods 1.0.0
Starship Legends 2.5.2
Substance.Abuse 1.1.b
Terraforming & Station Construction 9.0.8
Unknown Skies 1.0.11
VIC 1.6.3a
zz GraphicsLib 1.9.0