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Author Topic: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)  (Read 281999 times)

Dadada

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #315 on: March 29, 2023, 02:57:39 AM »

I love the update(s)! The fights are harder and I like the
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new fleets searching for their main fleet lead by their respective
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dreadnought boss. I can finally farm the OP red ships to make a fleet. :D But most of the small, lean, red frigates end up having S-modded aux thrusters... o.O
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Awesome update for an awesome mod! Thank you!
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Zebulon

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #316 on: March 31, 2023, 12:03:02 PM »

I don't know if it's me that's blind or if it's intended but i can't seem to be able to find the Voulge Class Ship (the one with the albuquierque bubble) and its variant (the one with the red laser coming from the eye thingy) in the codex. I also can't find it when i look into choosing a ship with a custom start for Nexerellin. It only appear on the "A Knight's Tale" custom start if i want to start with it on Nexerellin. Idon't know if there is a bounty for it (i have yet to see one) so i don't know ho to find it if i don't start with it.

I don't know it all of this is intended or if i'm just missing something but i thought i would say this here just in case. Thanks you for your reply in advance.
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Killsode

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #317 on: March 31, 2023, 02:20:14 PM »

I don't know if it's me that's blind or if it's intended but i can't seem to be able to find the Voulge Class Ship (the one with the albuquierque bubble) and its variant (the one with the red laser coming from the eye thingy) in the codex. I also can't find it when i look into choosing a ship with a custom start for Nexerellin. It only appear on the "A Knight's Tale" custom start if i want to start with it on Nexerellin. Idon't know if there is a bounty for it (i have yet to see one) so i don't know ho to find it if i don't start with it.

I don't know it all of this is intended or if i'm just missing something but i thought i would say this here just in case. Thanks you for your reply in advance.

I believe them not being in the codex is intentional. although given the codex entry for the Voulge it could probably be in there, and be in the independents blueprints too.
I vaguely remember once fought the AI Voulge as a 'red planet' boss. and i recently found a normal voulge as a derelict strangely enough through a 'scan derelict' mission that listed a shipname specifically, although I'm unsure if that was entirely intentional?
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A_Random_Dude

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #318 on: March 31, 2023, 03:45:14 PM »

The Voulge only appears as a derelict, it's a fixed encounter too, so you should always end up finding it with enough exploration.

The green version (Gawon) is only obtainable after doing its bounty mission, that should come from the Luddic Church after you did the Balisong's bounty iirc.
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