Is this caused by the fatal of multiple mods?
4500053 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at exerelin.campaign.intel.specialforces.PlayerSpecialForcesIntel.checkVariants(PlayerSpecialForcesIntel.java:346)
at exerelin.campaign.intel.specialforces.PlayerSpecialForcesIntel.advanceImpl(PlayerSpecialForcesIntel.java:450)
at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
That error happens if the fleet doesn't exist. Were you able to build a player special task group without one, somehow?
Is there some sort of faction strength that determines frequency of their raids\invasions and their strength? Is it affected by stability of their colonies and income? Is me tactically bombarding and disrupting spaceports across the sector does any good?
Invasion point generation is based on colony availability of certain commodities (with imports counting for less and local production for a lot more), plus some flat generation, yeah. I don't have a visualization handy for how useful a raiding and disruption campaign will be, but it certainly can't hurt.
Sorry if this has been asked but when I am starting up my game is there anyway you can add in that I solely own the system I start in. I find I keep having to restart due to pirates or someone else in system with several planets and other infrastructure taking it all up. Thanks in advance.
Yeah, I'm planning to add a setting for whether to start with neighbors, at least in non-random sector (dunno if I'll implement it for random sector, at least initially).