Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
The changes are only to the buildings itself. The changes are meant for Nexerelin where you can invade markets with these type of industries. Cryorevival requires you to find a Domain-era sleeper ship location while cryosanctums are hardcoded to a few markets.
You're supposed to modify maxIndustries in your starsector-core/setting.json not my mod to see the change.
I think I found a bug.In the (F) Fleet screen, you can hit the [?] icon for any ship and it brings up a full ship reference.I think that your additions with this mod are shown on the list instead of being hidden. They really shouldn't be there since none of them can be purchased, sold nor ordered in orbital works.This breaks the immersion, they aren't even formatted for that list so the entries look bad in some cases.
what i dont know what ur talking about, this mod doesnt even touch fleet screen or ships.
So I found the conflict I was having that would crash my whole system, turns out the More Officer Skills mod's original script was causing the crashing when enabled with Better Colonies.
I'm running all Varya's mods, but I've built no colonies. Will it be a problem if I were to add this mod to my campaign, or should I not do it?
Quote from: Pandora on February 28, 2020, 07:37:23 AMI'm running all Varya's mods, but I've built no colonies. Will it be a problem if I were to add this mod to my campaign, or should I not do it?it doesnt matter if you haven't built any it matters if vayra's sector colonies HAD before the mod was added.
Quote from: Techpriest on February 28, 2020, 02:00:27 PMQuote from: Pandora on February 28, 2020, 07:37:23 AMI'm running all Varya's mods, but I've built no colonies. Will it be a problem if I were to add this mod to my campaign, or should I not do it?it doesnt matter if you haven't built any it matters if vayra's sector colonies HAD before the mod was added.Pardon my obtuse-ness on this issue, but by Vayra's Sector colonies, are you referring to factions exclusive to VS, or any and all factions generated on campaign start?
This mod looks like an essential for me, only I can't find the download link? I guess maybe you're updating it or something.