I'm trying to get my mod compatible with Nexerelin, however, I'm getting an [id] error when it tries to load my .csv
ExerelinNGCListVNS,ExerelinNGCListFactions4,,,,exerelinNGCJoinVNS:Vaynar Nation States,
ExerelinNGCListISA,ExerelinNGCListFactions4,,,,exerelinNGCJoinISA:Interstellar States of America,
ExerelinNGCListRSF,ExerelinNGCListFactions4,,,,exerelinNGCJoinRSF:Russian Stellar Federation,
ExerelinNGCListUIN,ExerelinNGCListFactions4,,,,exerelinNGCJoinUIN:United Interstellar Nations,
ExerelinNGCListXLE,ExerelinNGCListFactions4,,,,exerelinNGCJoinXLE:Xiao-Lin Empire,
ExerelinNGCListFFS,ExerelinNGCListFactions4,,,,exerelinNGCJoinFFS:Federation of Free States,
,,,,,,
ExerelinNGCJoinVNS,NewGameOptionSelected,$option == exerelinNGCJoinVNS,"$playerFaction = VNS
FireBest ExerelinNGCJoinFaction",,,
ExerelinNGCJoinISA,NewGameOptionSelected,$option == exerelinNGCJoinISA,"$playerFaction = ISA
FireBest ExerelinNGCJoinFaction",,,
ExerelinNGCJoinRSF,NewGameOptionSelected,$option == exerelinNGCJoinRSF,"$playerFaction = RSF
FireBest ExerelinNGCJoinFaction",,,
ExerelinNGCJoinUIN,NewGameOptionSelected,$option == exerelinNGCJoinUIN,"$playerFaction = UIN
FireBest ExerelinNGCJoinFaction",,,
ExerelinNGCJoinXLE,NewGameOptionSelected,$option == exerelinNGCJoinXLE,"$playerFaction = XLE
FireBest ExerelinNGCJoinFaction",,,
ExerelinNGCJoinFFS,NewGameOptionSelected,$option == exerelinNGCJoinFFS,"$playerFaction = FFS
FireBest ExerelinNGCJoinFaction",,,
,,,,,,
ExerelinFactionDirectoryListVNS,ExerelinFactionDirectoryList2,$directoryFactions:VNS,,,exerelinFactionDirectoryGetVNS:Vaynar Nation States,
ExerelinFactionDirectoryListISA,ExerelinFactionDirectoryList2,$directoryFactions:ISA,,,exerelinFactionDirectoryGetISA:Interstellar States of America,
ExerelinFactionDirectoryListRSF,ExerelinFactionDirectoryList2,$directoryFactions:RSF,,,exerelinFactionDirectoryGetRSF:Russian Stellar Federation,
ExerelinFactionDirectoryListUIN,ExerelinFactionDirectoryList2,$directoryFactions:UIN,,,exerelinFactionDirectoryGetUIN:United Interstellar Nations,
ExerelinFactionDirectoryListXLE,ExerelinFactionDirectoryList2,$directoryFactions:XLE,,,exerelinFactionDirectoryGetXLE:Xiao-Lin Empire,
ExerelinFactionDirectoryListFFS,ExerelinFactionDirectoryList2,$directoryFactions:FFS,,,exerelinFactionDirectoryGetFFS:Federation of Free States,
,,,,,,
ExerelinFactionDirectoryGetVNS,DialogOptionSelected,$option == exerelinFactionDirectoryGetVNS,"$_directoryFaction = VNS 0
FireBest ExerelinFactionDirectorySubmit",,,
ExerelinFactionDirectoryGetISA,DialogOptionSelected,$option == exerelinFactionDirectoryGetISA,"$_directoryFaction = ISA 0
FireBest ExerelinFactionDirectorySubmit",,,
ExerelinFactionDirectoryGetRSF,DialogOptionSelected,$option == exerelinFactionDirectoryGetRSF,"$_directoryFaction = RSF 0
FireBest ExerelinFactionDirectorySubmit",,,
ExerelinFactionDirectoryGetUIN,DialogOptionSelected,$option == exerelinFactionDirectoryGetUIN,"$_directoryFaction = UIN 0
FireBest ExerelinFactionDirectorySubmit",,,
ExerelinFactionDirectoryGetXLE,DialogOptionSelected,$option == exerelinFactionDirectoryGetXLE,"$_directoryFaction = XLE 0
FireBest ExerelinFactionDirectorySubmit",,,
ExerelinFactionDirectoryGetFFS,DialogOptionSelected,$option == exerelinFactionDirectoryGetFFS,"$_directoryFaction = FFS 0
FireBest ExerelinFactionDirectorySubmit",,,
,,,,,,
Also, if my mod contains pirate-like factions that I don't plan to "use" in Nexerelin (so never made any entries for them, tough they sill exist in my world/factions), would that cause problems?