I like the sprite work, great job. I have 2 questions regarding the mod:
From the look of them I cannot decide if they are midline or hightech or a mix or am I off base and some are lowtech?
Any plans for commissioned crews support as part of a worked up faction?
Osiris Alliance ships range from lowtech to midline. Mostly ballistics and missiles, the yellow ships have some lasers. A few outliers that have some quirks.
Antimatter Energy Group ships are high tech as it gets. All energy, maybe some synergy slots. (for now, might change when I get to implement tankers for them)
Power Jinx R&D ships range from lowtech to hightech. Many are marked as civilian ships to let the player abuse militarized subsystems and assault/escort package if they want to. Be sure to check them out and see if you can figure ways to make some use out of them.
This is the first I have heard of commissioned crews. Will look into that but no promises until I check if it requires annoying dependencies I'm not that fond of. Looks simple tho, just a faction hullmod when you are commissioned I take it? I'll take a look.