Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 11 12 [13]

Author Topic: [0.97a] Hyperdrive v2.5.2 - A fleet ability for instant long distance travel  (Read 319553 times)

Templar_X

  • Ensign
  • *
  • Posts: 9
    • View Profile
Re: [0.97a] Hyperdrive 2.5.1 - Fast and engaging long distance travel
« Reply #180 on: February 12, 2024, 04:36:40 PM »

Hyperdrive 2.5.1
Save-compatible with versions 2.0.0 and up



[...]

Hellos, thank you for the mod and updates!

Just to let you know that the Github link https://github.com/NateNBJ/Hyperdrive/releases/latest is not actually pointing to the latest release.

Cheers
Logged

Sundog

  • Admiral
  • *****
  • Posts: 1727
    • View Profile
Re: [0.97a] Hyperdrive v2.5.1 - A fleet ability for instant long distance travel
« Reply #181 on: February 12, 2024, 05:22:09 PM »

Ah, thank you! All fixed now. I thought it would automatically become latest again once I removed the pre-release tag. Guess not!

Sundog

  • Admiral
  • *****
  • Posts: 1727
    • View Profile
Re: [0.97a] Hyperdrive 2.5.2 - Fast and engaging long distance travel
« Reply #182 on: February 13, 2024, 07:57:14 AM »

Hyperdrive 2.5.2
Save-compatible with versions 2.0.0 and up




- Fixed an error caused by disabling the drive field anomaly from Nomadic Survival (hyperdrive would try to use it to calculate fuel cost and fail)

FreedomFighter

  • Commander
  • ***
  • Posts: 179
    • View Profile

Hmmm I wonder what would happen if I use Hyperdrive during Slipsurge when it reach 999 burn for a moment. I have left the Persean Sector completely.
Logged

Sundog

  • Admiral
  • *****
  • Posts: 1727
    • View Profile

Hmmm I wonder what would happen if I use Hyperdrive during Slipsurge when it reach 999 burn for a moment. I have left the Persean Sector completely.
Fun fact: the gate network collapsed because someone decided to try this
Pages: 1 ... 11 12 [13]