I read some of the other criticism recently posted, I agree about the RNG forge/VPC etc results, the things that are like "insert a VPC to get thing", "deconstruct part of your fleet to get thing" - if I can break these down individually:
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VPC to get thing from research stations, habitats, planetary ruins etc; It's really neat fluff, I like it from that perspective, but from a gameplay perspective I do not like it.
> I cannot come back to these things to use the VPC factory later when I happen to have a VPC
> I do not want to carry a VPC with my fleet everywhere
> When I do use a VPC on these I get less output than if I used it on a planetary version that does the same thing
The end result is that I never use these VPC factories. It's really cool, it's thematic, I like the idea of this worn down hardware being brought back to life for a short while, but it just isn't worth bothering with.
I would suggest some kind of permanent facility as an alternative - like a derelict station you can store things in, but in this case its also a VPC factory. In this way I can come back to it later with the VPC's I've found rather than it disappearing outright.
Another alternative would simply be - when you find one of these factories it already has a VPC installed and you can either yank it out or use it then and there. I still would yank it out every time because why produce 30% of the goods in the middle of nowhere and I might not even be able to carry it, vs get 100% of the goods at my colony and I don't have to worry about taking it anywhere, but it would be an improvement from current.
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Deconstructing your fleet to build something
> I have no idea what I'm going to get
> My fleet is not made of scrap its very nice I dont want to throw my ships away
> maintenance/fuel costs mean I don't fly with useless ships
> That means I'm sacrificing ships (and their weapons) I need, want, and like (and possibly with S-mods) for an unknown something that might actually be /worse/
End result again is that I never use this aside from that 1 time to figure out how it worked. If it didn't disappear after I finish looting the planet/whatever, I might actually use it.
I would suggest that instead of eating your ships it simply dumps a derelict ship (or more than one) into orbit which you can recover like normal using the regular built-in recover costs.