Ive been using this mod for a few days and I have no big complaints
But I wanted to give you the same feedback that I gave to another mod (Diktat) because I think you have the same problem.
And that is that I think basically all ships added are overpriced in terms of DP to power ratio by about 2-3 points.
I have found and looked at many ships and I understand they get a hullmod buff, but I cannot really justify using these ships simply because they cost to many deployment points.
Its not a big deal but I think basically all ships are overpriced by 2 points at least and they cannot even compete with vanilla ships like the Heron for example (or the Eagle).
And they most definitely cannot compete with any modded ships which are usually overpowered.
Its kinda sad because in my current endgame fleet there is not a single Tri-Tachyon ship, while I am using vanilla, PMM/Pirate, luddic path, imperium, tahlan, diktat, redacted, Kazeron and Big Beans ships.
I think all Tri-Tachyon ships, except for very small ones,
should cost 2-3 points less in terms of deployment points.
Because like I said even just comparing them to Heron, Condor, Eagle or Sunder from the base game I dont see myself ever using these ships because of their bad power ratio.
Also on a side note I think the
IR PD pulse laser is little bit to strong.
Its basically a IR pulse laser for -1 OP and it gets the point defense tag which can be exploited by putting an AI or officer with elite point defense on there => laser with +200 base range kinda op.
If you have an officer or AI ship and you have a small energy slot there is not a reason to put anything else on there because it is PD on one hand and a good energy weapon on the other hand with the +200 range buff and it costs 4 OP instead of 5
But in general thank you for making this mod, I think all ships are pretty cool and since the TT bases are finally to be found Im making good money selling them all my cores