Hate to say it (for the quadrillionth time
) but there's a
reason there isn't a "middle option" for Medium HE Ballistics: Missiles. Alex went to great lengths to explain that some time back. Missiles exist in the gap of HE Ballistics (i.e. note that almost all Medium Missiles are 10 OP). A 10 OP, 800-range HE Ballistic that is also relatively accurate would be optimal almost every time. I mean, who uses the Arbalest unless they can't find a HAC?
The Mauler being a 3-shot burst was closer to what people were clamoring for in a Medium HE Ballistic, it's just that it costs 12 OP and doesn't have great overall DPS.
If it weren't for the slow shot speed, the Heavy Mortar would be the best pound-for-pound HE weapon in the game. I don't think it needs a buff. It's intended to have a drawback for being efficient, low OP, and hits at a decent damage/shot. As Grievous points out, extending its range isn't going to help because you'll just waste flux on inaccurate slots.
The only weapon that needs a buff among medium HE right now is the Assault Chaingun. With the proliferation of Low Tech bricks in the game, the low damage/shot on the ACG is woefully inadequate for the task it's supposed to perform. There was a time when it was 600 DPS and I think we could return to that now.
Alternatively,
make the ACG the "middle" option. Extend it to 800 range and reduce the shots/minute to 300 (from 400). Increase damage/shot to 80 (exactly in between LAG and HAG). It drops the overall DPS (from 500 to 400) but it also makes it less flux-hungry (from 400 flux/sec to 300). After experimenting a little by adjusting the weapons.csv, I lowered the max spread from 20 to 15 because it gets ridiculously bad after a bit.
I'm not going to lie, it feels
really satisfying on a Hammerhead. It's still extremely inaccurate but paired with a Heavy AC, it's like a mini version of a Mk. IX and HAG. I'd compare it to a Heavy Blaster: it's great if you can afford the flux cost but 300 flux/sec is a big ask on an Enforcer, for example.
Still, it feels maybe a bit too good to be true, especially at 10 OP, and we lost the old ACG of high damage/short range, so...we'd need another weapon.
Edit: I was experimenting when Thaago posted but how funny we came up with nearly identical solutions.