Can we have a sound alarm if autopause is off?
Sure can!
Updated to 1.2.0! Download in the OP
Improved autopause and added sound alarms. Added a separate pause mechanic for after you go through a jump point.
Also, you can now toggle all the autopause features from the mod's data/config/settings.json, even mid-game!
Version 1.2.0
- Added alarm when an intercept is detected
- Added alarm when autopause activates (or would have)
- Added snooze timer after an autopause happens
- Added pause after jumping when a course is NOT set
- Unless you set a course to that jump point
- Can be limited to when a threat is detected
- Fixed some loopholes in autopause logic
- Can now activate and deactivate autopause, etc. at any point by editing the mod's data/config/settings.json
- Autopause actually does work for courses set to arbitrary points