Suggestion for this, but I think it might be worth considering making the cost penalty instead of being Maintenance cost being instead Recovery cost (and CR per deployment maybe). You can swap in and out the AI cores at will, so you realistically should only be paying the cost when the fleet sees actual combat, so there being say a 25% increased recovery cost for gamma'd ships, a 75% increase for beta'd ships, and a 225% increase for alpha'd ships might be worth considering (Gamma should be worth a bit less since Support Doctrine exists). Could also maybe slightly increase the CR cost per deployment for beta and alpha cores, like +50% CR spent for Beta and +100% for Alpha. That'd make the AI ships have less overhead, but be much less reliable for long drawn out fights.