Thanks for your suggestions everyone I'll address a couple of them right now.
So if an AI ship dont have a Alpha core, or its grade is lower than Alpha - then ship should get a negative impact on its maintenance values (since AI is not smart enough to deal with self-maintaing, or there is no AI at all) and combat readiness (for same reasons).
First of all, this. My view on AI-run ships is that they would, overall, consume a lot more energy, because you're basically stacking tonnes and tonnes of GPUs on your ship. Crypto mining here on Earth uses incredibly high amounts of energy already, and that's nothing compared to an Alpha Core, which is designed to run entire planets. So that's why I increased consumption levels with my mod.
Still, if you want to change it, you'll be able to do it through the config file in the new release later this week.
I on the other hand would like AI core to increase fuel consumption instead. What a massive GPU requires is power. In-system it can tap solar energy (unless nebula or black hole). In hyperspace it will use some antimatter to generate energy needed.
That's an interesting way to see it. I always imagined energy = supplies, basically big batteries, but using fuel is an interesting option. My only issue with it is that fuel, as a game mechanic, is strictly limited to moving around, while supplies directly impact the performance of your ships. In both cases it's just a matter of keeping your reserves topped up, but supplies are tied to more aspects of the game, so I feel it makes more sense to keep that. If you want a "fuel" option, though, I could add it for you on a later release
Finally, there's one final thing I wanted to implement, though I'm not exactly sure how necessary it is. I was thinking to reduce a ship's CR once it gets outfitted with an AI officer. That way, to regain maximum CR, the player will actually have to use some supplies. This is to prevent people from just using cores right before battles and removing them as soon as they're done. Something like reducing CR to 1% so it has to be brought back up to its usual values. What would you think about that?