This is precisely the kind of stuff why I made that "Factions Fractions" suggestion a few months ago. I would love to see these kinds of distinctions.
I know we're getting a bit off base with this, but I've LOVE to see subfactions and subfaction relations be the next major way the game expands beyond 0.7.
Yes. I kind of agree.
Personally, I would like to be an official soldier in the Hegemony military. Or be one of those guys that collects taxes from trade fleets.
Or instead of starting a new faction, conquer a hostile world in the name of the Hegemony, and be its Governor, while still being allied to Hegemony, and then if you wanted, split into a separate faction at any time.
And then build factories and the planet's industry, the type of fleets they use, the ships they build, the weapons they make.
Tax collecting, exploration, patrols, defense fleet organization.
Officers for Industry, Leadership, Technology, assigned to certain capital ships in your fleet that will benefit the entire fleet.