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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 385127 times)

Agalyon

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #285 on: January 06, 2020, 07:33:44 PM »

Hello, I noticed that the Respecter Tri-Beam doesn't seem to work as intended. It almost never releases arcs, and never while hitting a shield despite the description.
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Originem

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #286 on: January 07, 2020, 06:44:18 PM »

I've been waiting for Plus to come out as well, I don't want to be that guy but is there an estimation on that?

Not now, maybe later...
I don't have too much time for his.
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Vainheart

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #287 on: January 11, 2020, 10:41:07 PM »

I would give Originem money on the 7th of a month to see relationship standing rise for the Originem. But the relationship standing would reset to neutral in the second month...
I am not sure if it's a bug or something?
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Cyan Leader

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #288 on: January 20, 2020, 01:53:40 AM »

I've been waiting for Plus to come out as well, I don't want to be that guy but is there an estimation on that?

Not now, maybe later...
I don't have too much time for his.

I understand. Could you please then link a compatible Chinese Approlight Plus version for us then? That'd be appreciated.
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Histidine

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #289 on: January 26, 2020, 05:42:04 PM »

There seems to be a blueprint-related crash with the Dynasty Seeker, reported in the Tiandong thread.
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Originem

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #290 on: January 26, 2020, 10:28:32 PM »

There seems to be a blueprint-related crash with the Dynasty Seeker, reported in the Tiandong thread.

Updated.
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Originem

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Re: [0.9.1a] ApproLight v0.8.1-RC1 (2020-1-6)
« Reply #291 on: January 26, 2020, 10:33:32 PM »

I understand. Could you please then link a compatible Chinese Approlight Plus version for us then? That'd be appreciated.

Okay, I put it
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Cyan Leader

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #292 on: January 26, 2020, 11:59:54 PM »

You have my thanks, please keep up the good work.
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Omnikuken

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #293 on: January 28, 2020, 12:58:47 PM »

Last mod I updated, so it's probably this 1 at fault : crash to desktop while loading to main menu

java.lang.RuntimeException: Ship hull variant [hii_tarii_wing] not found!
   at com.fs.starfarer.loading.B.super(Unknown Source)
   at com.fs.starfarer.loading.B.super(Unknown Source)
   at com.fs.starfarer.combat.systems.N.?00000(Unknown Source)
   at com.fs.starfarer.combat.systems.N.advanceImpl(Unknown Source)
   at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

EDIT : Seems to be conflicting with Hiigaran Descendants 2.0.4, though everything was going normally until Appro update on 1-27-2020
« Last Edit: January 28, 2020, 01:03:17 PM by Omnikuken »
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Originem

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #294 on: January 28, 2020, 10:54:18 PM »

Last mod I updated, so it's probably this 1 at fault : crash to desktop while loading to main menu

java.lang.RuntimeException: Ship hull variant [hii_tarii_wing] not found!
   at com.fs.starfarer.loading.B.super(Unknown Source)
   at com.fs.starfarer.loading.B.super(Unknown Source)
   at com.fs.starfarer.combat.systems.N.?00000(Unknown Source)
   at com.fs.starfarer.combat.systems.N.advanceImpl(Unknown Source)
   at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

EDIT : Seems to be conflicting with Hiigaran Descendants 2.0.4, though everything was going normally until Appro update on 1-27-2020
Well, the log seems nothing to do with ApproLight
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Omnikuken

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #295 on: January 29, 2020, 08:45:34 AM »

Turned off Appro : game loads fine
Turned Appro back on : game loads fine
Bug fixed itself at random with nothing on my part  8)
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kadu522

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #296 on: February 27, 2020, 01:58:28 PM »

Hello mod dev. i belive i found a bug or otherwise a misstype in a explanation of a ship.



The ship above states that it has 2 fighter bays. one useing the built in drones and another for normal fighter craft.

But refit only shows the already ocuppied drone bay and no extras.
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AttObl

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #297 on: March 04, 2020, 07:50:19 PM »

Got myself into a battle using an ApproLight ship, and at a certain point, I got a crash. Here's the details concerning about the crash. I'm also running Plus as well.

Code
2042515 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: data.scripts.utils.AL.OwnerUtils.isSameOwner(Lcom/fs/starfarer/api/combat/ShipAPI;Lcom/fs/starfarer/api/combat/ShipAPI;)Z
java.lang.NoSuchMethodError: data.scripts.utils.AL.OwnerUtils.isSameOwner(Lcom/fs/starfarer/api/combat/ShipAPI;Lcom/fs/starfarer/api/combat/ShipAPI;)Z
at data.shipsystems.scripts.AL_FacelessDanceStats.apply(AL_FacelessDanceStats.java:49)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
« Last Edit: March 05, 2020, 03:00:21 PM by AttObl »
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HellBent

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #298 on: March 10, 2020, 03:39:50 AM »

Probably been answered before but having issue with Prime parts
1. I've not been able to find any in market, where are the fleets based that drop them when killed?
2. Where is the scar?
3. I improved relations with Originem to 30 and I saw nothing about a mission to kill that fleet. Is it hidden in the intel screen somewhere?
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Blackrazor1000

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #299 on: March 10, 2020, 10:30:48 PM »

Probably been answered before but having issue with Prime parts
1. I've not been able to find any in market, where are the fleets based that drop them when killed?
2. Where is the scar?
3. I improved relations with Originem to 30 and I saw nothing about a mission to kill that fleet. Is it hidden in the intel screen somewhere?

1 and 2. Search the top left corner of the Approlight system. The scar should be there, surrounded by the defender fleets. Originem's mission will also spawn the fleets somewhere in the sector, but there is a time limit before you fail and disappoint Originem.
 
3. I believe you need 75 rep with Originem to get the mission.
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