Can anyone guide me on building a random-gen sector with only one station or colony per sector? I'm trying to play a game where I don't have to ally-by-necessity and/or conquer whoever happens to spawn in my sector, but I think I keep messing up something about the gen options that confuses the game.
I'll do something like "30 populated Systems", goal of "15 populated Planets" and "15 populated Stations", set 1 colonized planet per system, and the last option (planets OR stations per system) to 2, to allow some systems to have a random station just to spread stuff out.
I might be messing up the numbers, but all I know is I spent like 20 minutes crashing and restarting till I dialed in something that worked, which ended up with me in a system with a Junk Pirate base and Tri-Tach with a planet, and me owning the planet (I think I just kicked down number of colonies, although I could be wrong -- I didn't write down exactly what I had).
Anyways, short version: does anyone have values for a one, MAYBE (but not always) 2 colonies/stations per system sector generation? I just want to own a system without having to waste money buying Marines to conquer the random faction Nex sticks with me.