For real? I really like this mod, pirates are more unique now, with their crazy modifications that can really surprises you hehe, keep going!
My suggestions tho, first being grenlin with doom mines. Its not really sounds healthy to be honest, if you manage to change the projectile that it mine strike spawns, change it to be a kinetic bomb or something like that, can serve as a support ship, without the thing with insta kill 2k dmg mines. Otherwise it still a nice ship, I caught myself using it as a early game doom lmao
Other thing, while you expand your mod, bring some variations of your modified ships, imagine that colossus mk III with even more fighter bays, instead of those 2 med missiles, with more DP as a trade? Or even, take that Sunder, remove those medium and small hardpoints, and enhance the main gun with a really powerful tradeoff, for example
I'm so glad you like the majority of the changes/additions
I definitely agree with changing the gremlins doom mine to something smaller and a little less damaging.
I do want some ships to branch into extreme/crazy modifications like how there's the extreme version of the champion (P) in the Champion Mk.II. I might make something like the Sunder Mk.II which focuses on powering up the main gun in some neat way
I would suggest to add an equivalent to a mini doom mine, perhaps something doing 1000 energy damage or such, with a better number of charges and recharge rate, so it still menacing, but with better utility with doing dmg against shields. And about the more pirate variations, I have more suggestions:
- Many people did atlas conversions already, but perhaps a less overgunned, with more armor, speed and flux stats version would give to pirates an actual fleet anchor for once, atleast a low budget one, would call that Atlas Mk. III;
- Perhaps an overhaul to the Mora (P), bringing something that would make it more interesting, burn drive on it is very boring and silly change from the vanilla Mora. Bring it something like an unstable recall device, or else an accelerated ammo feeder version of the Heron's ship system;
- With Colossus Mk III overhaul, maybe give the Luddic Path one something different as well, not sure what, but the current state of this thing in vanilla is a mob trash rn;
- Crazy idea for Enforcer, make it be a mini eradicator, with a better engine, replacing its back mounts, and slap an accelerated ammo feeder on it, never liked enforcer, but this would make I change my mind drastically.
Thxo for your attention, this mod should not be called "mini" after a while, keep going!