Spoiler
Update 0.5.0:
Added Hercules, Quasar, Glider, Strider, Saltare, and Vespa ships;
New background for Merga Wraith starsystem;
Increased Pulse Accelerator's flux cost to fire, from 1000 to 1500 per second. (translating, this weapon takes 1 second to release the projectile, meaning it will use 1500 flux to fire);
Fixed Mayawati clones' VFX, should be more ghosty now.
Patch 0.4.2.1:
Nerfed Slag Cannon, going for the following:
- Weapon damage reduced to 200, was 300
- EMP damage reduced to 150, was 200
- Flux cost to fire increased to 200, was 150
- Specified in weapon stat card that it does less damage vs exposed hull
Patch 0.4.2:
Adjusted spawn rates for Wayfarer (M), Tarantula and Elipsion, now they are less often in fleets and markets;
Fixed some hullmod descriptions.
Patch 0.4.1:
Fixed a bug with Pulse Accelerator's projectile not being buffed by energy weapon modifiers;
Added compatibility with version checker, and granted some fancy for the mod inside of Mod Managers. Thanks bugatti_echelon!
Version 0.4:
Remade Tempestas' boss fight, now Tempestas has ships escorting it, and no more scaling mechanics, more difficult than its last interaction;
Improved visuals from Tempestas Vanish;
Added 5 new weapons: Slag Cannon, Pulse Accelerator, Mortar Layer, Electric Discharger, and Repulser;
Added 4 new hullmods: Quantum Damper, Repulse-Field, Guerrilla Overhaul, and Safety Protocols;
Patch 0.3.1:
Fixed a bug where the Merga Wraith star system was being multiplied every time you load your save. This patch does not remove current spawned copies, only prevents more spawns.
Version 0.3:
Added Stella Tempestas
Mayawati (again :\)
Increased Breakpoint Field number of charges to 4, was 2. The system regen rate is also increased
Breakpoint field now grants protection against beam weapons while active
Improved the damage reduction at high hardflux up to 30%, was 15%
Mayawati's starsystem now has customized star and starscape, lets make the universe green
Boss fleets got loot drop fixed, you will not see duplicated Mayawatis anymore, for example
Patch 0.2.1:
Fixed boss version Mayawatis spamming EMP arcs and having wrong behavior
Mayawati boss fight overhauled, no more tri-tachyon vessels, only the cloning ships, can you handle it?
Version 0.2:
Mayawati:
- Added an alternative for Mayawati as a non-player ship, which is a switchable hullmod that turns it into a super phase
ship, removing its great DPS, tangible clones, and regenerating potential, but allowing it to be more stable in combat, adding a reliable defense, a damage per shot buff, and allowing it to arc enemies when teleporting, well suited for autopilot.
- Fixed Mayawati's tangible clones' sprites being oversized
- Breakpoint Pulser damage per shot reduced to 600 (was 800)
- Tangible clones' respawn rate now has a longer cooldown
Others:
- Fixed a crash decurrent from Converted Missile Holds due to a description being accessed from the cargo menu (when its
in the form of a schematic)
Tarantula:
- Reduced DP to 20, was 23
- Sprite tweaks
Trampler:
- Fixed a bug where the shields aren't turned off while the system is active
Hound (M):
- Fixed a bug where Automated Talons were engaging enemies at a distance, instead of keeping together with the frigate
(just like Terminators does)
- Sprite tweaks on Automated Talons
Wayfarer (M):
- Sprite tweaks
0.1.5:
Mayawati:
- Increased base hull value to 900, which was 750;
- Illusia Dive's number of charges increased to 4, which was 2 before, also this system no longer damages the ship's hull integrity;
- Illusia Dive charge regeneration increased by 50%;
- Standard venting now releases a shockwave, which is useful for destroying swarms of fighters;
- Illusia clones now disable missiles that pass through them (PS: DOES NOT DISABLE SHIP WEAPONS AND ENGINES);
- Base max speed reduced to 150, which was 180;
- Breakpoint Pulser's base range increased to 600, which was 500.
Bug fixes:
- Elipsion having an energy weapon flux cost modifier, matched values instead of a range modifier to compensate balancement.
Release: 0.1.4
- Contains 6 ship classes, which are Hound (M), Wayfarer (M), Elipsion, Trampler, Tarantula, and Mayawati
- Mayawati class Neoteric Frigate is a reward after a boss battle during the campaign
Jameson#3659 and Fennzi - Great help with parsing my english, help with brainstorming;
ShiftySilt#4833, - Beta Tester and help with brainstorming.