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Author Topic: How to get rich?  (Read 2661 times)

Jabroni

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How to get rich?
« on: November 14, 2022, 03:48:03 AM »

I've been playing Starsector for a while and my goto strategy was always trading tons of drugs and weapons and whatever came in price in black market. Smuggling in this game is pure meta and I can easily make millions of credits. However I got bored of it and decided to roleplay a bit. Went Starship Troopers style and enlisted myself in Hegemony and I play as a good citizen. No black market trading, no deals with pirates or Hegemony enemies (including quests) I only sell illegal items on military market if I obtain them via scavenging etc and I return AI cores to administrators. My plan was to engage in as many fights as possible (since smuggling always made me avoid confrontations and I wanted to enjoy some combat).

The problem is I'm constantly struggling with money. Bounties were good but pirates are becoming more powerful and my fleet can't stand a chance with their bigger forces. My colony is barely making money (actually costing me more, because I'm investing in growth) Exploring usually eats tons of supplies and gives little benefits. Assisting Hegemony in battles also costs supplies and scavenging ships or resources doesn't give much credits. I guess I might do things sub-optimally, since I never struggled with money before. I guess I could do more exploring quests, but targets are so far away that it cost a lot of fuel and supplies and time in which my enemies are becoming stronger. Am I missing something? I've got many hours of experience in this game, but as I said, I've never deviated from smuggling and I don't know any other play style. :P

P.S. I play with Nexelerin mod.
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BCS

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Re: How to get rich?
« Reply #1 on: November 14, 2022, 06:33:30 AM »

Are you running three Salvage Rigs in your fleet?

Do you have a proper exploration fleet? (I know you don't, a proper exploration fleet is supply/fuel positive)
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CapnHector

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Re: How to get rich?
« Reply #2 on: November 14, 2022, 07:12:17 AM »

- Bounties and especially missions from contacts
- Raid your enemies for valuable things and sell them
- Sell supplies to newly conquered / rebelling planets
- Conquer planet, sell loot, sell supplies and heavy armaments to planet (can you do that as Hegemony?), via the administration so no tariffs
- Conquest missions
- Tri-tach loans
- Hunting AI cores
- Field lots of properly kitted Conquests so you don't lose ships in combat
« Last Edit: November 14, 2022, 07:22:46 AM by CapnHector »
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Jabroni

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Re: How to get rich?
« Reply #3 on: November 14, 2022, 08:12:36 AM »

Are you running three Salvage Rigs in your fleet?

Do you have a proper exploration fleet? (I know you don't, a proper exploration fleet is supply/fuel positive)
I'm having one. Actually, does the salvage rig bonus stack? Or I need just one in the fleet?
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intrinsic_parity

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Re: How to get rich?
« Reply #4 on: November 14, 2022, 11:26:13 AM »

Bounties can be profitable at all points in the game, but you need to have an efficient fleet and good skills and officers. If you just drag around a bunch of average ships with a bunch of QOL skills, you will struggle. The key part is to win with minimum deployment cost (try to deploy and use as few ships as possible while still winning). The extension of that concept is that you only want to use ships that have good 'combat power per DP', so there are lots of ships that are simply not worth using because they are too weak to be worth their upkeep and liability of damage/loss in battle. There are still lots of viable combat styles that can reliably beat human bounty fleets though. The skill that gives bonus cargo/fuel space is also very nice for keeping a slim fleet with good enough cargo capacity.

There's also definitely a transition point where you need to get a lot stronger to continue hunting bounties which can be tough. Early on, you get the <150k bounties that can be handled with only frigates and destroyers, but you will hit a point where you suddenly start seeing much larger fleets and lots of cruisers and capital ships, and you need to scale up quickly to handle that. In terms of specific fleet compositions, I'm not too experienced with pure low tech fleets (I usually mix and match), but I know that onslaughts are very strong and dominators make an acceptable substitute early on. Also, missiles are a key part of low tech combat power (kinetic guns with lots of harpoons is one good idea), and carriers/fighters can be used to deal with small flanking ships (I prefer wolfpack frigates, but pure low tech doesn't have great frigates for that in the late game). Also, skills make a pretty big impact, so I think it's important to pay attention to your officers and not settle for mediocre pod officers because they are free.

It will also be harder if you are restricting yourself to a subset of bounties by not taking them from certain factions. I've never tried that so I don't know how much that would affect you.

Exploration profits are much more about salvage than the quests (which are pretty trivial by late game). You will find lots of rare stuff and resources that you can sell (just remember to save whatever items and blueprints you want for colonies). AI cores can also be turned in for good profit. I would also say it's important to get your surveying abilities to a point where you can survey all worlds for 5 supplies (sticking the hull mod on civilian ships usually gets me there, and I think the one of the industry skills helps as well). Then you can survey everything and sell the data for extra cash as well and you will also find lots of ruins with more goodies. A last point is to remember that basic resources (metal, food, organics, ore) sell for very little. IMO it's really not worth trying to be able handle the huge drops of those you can find, you're better off just dumping them for better stuff and keeping your fleet slim rather than lugging around 8 atlases incase you find 10k + ore lol.

Personally, I mix those two strategies, and go do 1-2 bounties in an area before exploring the nearby systems to gather whatever goodies I can find to sell. I end up with a fleet that isn't necessarily optimized for either exploration or combat (definitely combat leaning), but I make plenty of money.
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BCS

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Re: How to get rich?
« Reply #5 on: November 14, 2022, 12:43:52 PM »

I'm having one. Actually, does the salvage rig bonus stack? Or I need just one in the fleet?

They do stack although they're also stack penalized, at least if you stack only Salvage Rigs or Shephers, because if you start to mix them then they stack different still. But basically all you need to know is that three Salvage Rigs = +55% salvage.
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Candesce

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Re: How to get rich?
« Reply #6 on: November 14, 2022, 01:20:51 PM »

at least if you stack only Salvage Rigs or Shephers, because if you start to mix them then they stack different still.
There's a soft-cap that's determined by the single largest salvage bonus, so in practice one for all Shepards and one for if you have at least one Salvage Rig.
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Jabroni

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Re: How to get rich?
« Reply #7 on: November 15, 2022, 11:05:12 AM »

Ok, so I found this online

Quote
Efficiency values(only correct if you don't mix Shepherds/Salvage Rigs):

1st: 100%
2nd: 75.7%
3rd: 44,3%
4th: 31,4%
5th: 23,4%
6th: 19,9%
7th: 16,8%
8th: 14,6%
9th: 12,9%
10th: 11,5%

I guess three salvage rigs make most sense, since more does not give much value.
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ocd

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Re: How to get rich?
« Reply #8 on: December 22, 2022, 09:06:01 AM »

For the lazy

Buy 2x (P)irate Buffalo
Go to Hybrasil
Buy Drugs
Sell during shortages to Pirates or Independents
If no shortage, stockpile in Corvus or create the shortage yourself

You could also put together a half decent exploration fleet for about 1.5 supplies per month, hoover up any Domain Era Probe missions. Trade in the resulting cores to your local Tri Tachyon Station Commander.
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Salter

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Re: How to get rich?
« Reply #9 on: December 22, 2022, 11:51:11 AM »

Colonies are the most reliable forms of income. Bounties are good if you have built a sizable fleet and want to take a crack at being offensive. Salvage is good if you happen to come across untouched worlds and stations on your adventures.

If nothing else, for early game you take commissions so you dont bleed through your starting income and after you get a world or two set up you can work on other things.
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gG_pilot

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Re: How to get rich?
« Reply #10 on: December 22, 2022, 12:41:52 PM »

I eat only space  crabs,  I have about 80M credit, and  collection of ~50 ships in  my colony  garage. Not mentioning my shiny active fleet.
How do  I did it? You know, it just  happened to me.  8)
Well, I have to  admit  that  those two  colonies  I own, make  about 0,5M per month.

Only two QoL mods (Detail battle stats, TIMID too much info stats), no cheats.
« Last Edit: December 22, 2022, 12:53:33 PM by gG_pilot »
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Jihell Tharsis

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Re: How to get rich?
« Reply #11 on: December 23, 2022, 03:36:45 AM »

Went Starship Troopers style and enlisted myself in Hegemony and I play as a good citizen. No black market trading, no deals with pirates or Hegemony enemies (including quests) I only sell illegal items on military market if I obtain them via scavenging etc and I return AI cores to administrators.

I just finished a vanilla playthrough with a similar mindset. I had the same issue mid-game, when bounties started growing bigger and when my colonies were still small.
I solved the bounty issue by:
a) being a combat oriented character (focus on armor tanking at the early levels)
b) saving enough to buy a Dominator XIV at a military market (around 350k credits if I remember correctly).
And the more general money issue by:
c) not over-investing in colonies

Once I got a strong heavy cruiser the bounties stopped being an issue and I crept my way up to a million credits to buy an onslaught XIV.

With the accessibility of your colonies tanked by conflicts and the black market being off limits your commission and AI core sales become the stapple of your revenue (until late game when your colonies reach size 5/6 and start printing money anyway). So the first step towards wealth is reaching lvl 15 to get that sweet sweet comission money to the max! Purging the sector from the remains of the last AI war gets you both XP and AI cores.
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