Good news to all fans of antimatter and antimatter accessories
-not a single Gigacannon or Antimatter Blaster... I feel cheated.
Alright this one is for you. I managed to clear 5 Ordos (and big ones, 2054 DP) with 5 Gigacannon Executors. 4 Drams were there also. No Omega weapons this time, either. Glory to Askonia and the Diktat.
https://www.youtube.com/watch?v=g5Xl0a03RP4
“High-ranking naval officers on Ultradyne Askonia Combine board of directors rammed through large-scale AM projector weapon development despite objection of engineering lead. Project allegedly initiated at personal behest of so-called Executor [traitor Andrada]. HEGINT assets report test firing displays dramatic power output but weapon system integration projected to reduce enemy warfighting capability in fleet action due to doctrinal inefficacy. Recommend no sabotage operation.”
– classified report to the High Hegemon
"The Gigacannon might be a pretty decent weapon on, say, the Sunder-class destroyer. The Diktat’s capital ship is a slow battleship, though, and this weapon’s lack of range or sustained damage makes it nearly useless there."
- AlexWell, so much for that. ...please don't nerf it though.

Thanks for this build go to
- Genir, for build inspiration and the trick to bypass AI flux management (the Pulse Lasers are linked with Flak)
- Draba, for sticking to your guns about Pilums. After trying them I am now a Pilum believer. They can do what fighters do, but without losing Replacement Rate. So when you don't have other missiles to mount they are definitely worth. They are about 10x better if you have room for ECCM though.
Update: I was able to defeat 5 Ordos using 5 Executors using Hiruma Kai's stratagem of retreating mid-battle to preserve CR. Here is the video. That was 2111 DP of Ordos vs 235 DP of Executors (250 without Derelict Operations). For anyone wondering I also gained 44 964 000 experience from this fight.
https://www.youtube.com/watch?v=QafOuvltg4QFor details, see below at
https://fractalsoftworks.com/forum/index.php?topic=27329.msg404053#msg404053. Original post follows.
Dear AM fuel aficionados and faithful Diktat party members. This is a video about a defeat. However, it was a glorious defeat; only 4 Remnant ships remained of the Ordos we took on, and the Mistral in particular destroyed 454 OP worth of Remnant vessels by itself. For Askonia and the Lion of Sindria!
As you have seen I have spent some time fighting the AI Remnant menace, and I try to do it with realistic fleets. My personal best is 3 Ordos with 6 Pegasus so far. However, by 4 Ordos, missiles will run out. Analyzing the DCR results for Pegasus, I realized that the Executor can take this a step further. The missiles do represent a significant but by no means all of the ship's damage output. By the genius of the Supreme Executor, we have a ship that can brawl down 4 Ordos... possibly, with a better commander than I am, and a lot of luck.
https://www.youtube.com/watch?v=aTxhIs0_VbgHere is my combat video. I am playing at 3x combat speed from settings. There are no content mods, only Hexshields and Faster engine rendering, as well as DCR and the dependencies for these. All ships fight under AI control.
Ship build. There are two builds here. The variant with Resonator MRM is better, but I only found 4 this game. So, the Sundowner and Mistral are the Resonator MRM variant, while the other Executors are the Locust variant. All officers are identical.


Detailed combat results output:


In my previous posts I have written a battle report, but now I have a video. So I will do a writeup in the form of PAQ (Potentially asked questions) instead.
Writeup
Q: Do you really need 59546 fuel capacity for this fleet?
A: It is a Sindrian fleet.
Q: Why is there a Ziggurat with no weapons except 1 hammer?
A: I needed fleet points to make 4 Ordos engage my fleet. There's a mercy mechanic in the game that would normally make them not attack a fleet this small.
Q: Why a monofleet? Why not more ships?
A: I try to make strong fleets of one or mostly one ships at a reasonable cost to showcase one ship I am interested in. This would probably be significantly better with other ships to support it. Alternatively you could probably grind any amount of Ordos to dust with a fleet of 30 Executors.
Q: Why is Executor best for this and not Paragon?
A: The Executor has a system that boosts damage, missiles, and plenty of long range ballistic firepower. Also, you get the same shield efficiency for 47 DP only. I have done multi-Ordos with Paragon way back, but I'm not at all convinced it can do 4 with normal settings at 60 DP.
Q: I thought the Executor is 50 DP.
A: Thanks to the genius of the Lion of Sindria, it costs 47 DP if you take Derelict Operations, letting you deploy 5 rather than 4 at 240 DP.
Q: What is that officer build? Where are all the damage skills?
A: When you fight 4 Ordos up close you will eventually just take a random Reaper shot in the back not once, but several times. If you do not have these skills that will often be the end of the ship. Hull tanking with a strong shield and hull HP regeneration is extremely good; the ship can live with a sliver of HP remaining, and recover back to fighting form. These ships have up to 47600 effective hull HP which takes even the Remnants a while; in fact, as you see in the video, it happens that a ship gets swarmed, takes serious damage, and goes on to keep fighting anyway. By contrast the ship doesn't have problems dealing enough damage even without Ballistic Mastery or EWM or Missile Spec.
Q: Why ARU and not RFC / Extended shields / Point Defense etc.
A: It counters the side-effects of Sindrian engineering and also it turns out it is cheaper and easier just to repair things with this hullmod than try to block EMP and Salamanders. You even get 33% Overload Duration Reduction.
Q: Why not point defense though?
A: PD is a scam I would rather just they take it on the shields when they have .37 efficiency. Not that any point defense that isn't Devastators or PCL even really works vs Remnants even if I put it in.
Q: Why IR autolance?
A: It is the fighter killer and destroyer of hulls, with very good flux efficiency too.
Q: Why Locust and not Squall?
A: It, and ATG, are to counter the smaller Remnant ships. This ship generally has no trouble with the larger ones and can deal with them without Squall.
Q: Arbalest?
A: .75 efficiency and 8 OP.
Q: What are these effortposts?
A: I like to make fun builds and I like to share them and discuss them, and I love this game, it just never gets old for me.
Q: Why not Gryphons?
A: I'm aware that they can do this too, but don't enjoy the action.
Q: Why kites?
A: They are fast, cheap, and equipped with only salamanders they are highly survivable objective grabbers, although can only EMP other ships. I sent them to the side of the map, then when I saw the enemy frigates were coming for my fleet, sent them to capture objectives.
Maybe I can win this fight some day, let me know if you have any ideas how to do it better. So far I'm pretty satisfied I got this far, was pretty fun figuring it out. For now, hope I brought something fun and new to your day.