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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2211016 times)

CrazyDave

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5115 on: March 24, 2015, 04:11:20 AM »

hey guys, ive been looking into revamping all my current sprites (im not 100% sure if i want to yet) and was wondering what you thought of my initial... er... prototype of my new designs. Please give your thoughts :)

     Old -------------> New
 

EDIT: Oops i just realised i forgot to add two of the turrets. Ahh well...
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WKOB

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5116 on: March 24, 2015, 07:11:58 AM »

Well, the red and white paint looks more natural, the overall ship looks more... not necessarily realistic but more Starsector. It's good. I also think it's a good idea to make your bridges less gigantic (proportionally).

So... positive.
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Xanderzoo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5117 on: March 24, 2015, 07:56:24 AM »

I added some turrets. The ship will also have a built in weapon that fires straight forward. That is when the lights will turn on/off.

Bright:



Raw

Dark:



Raw


And CrazyDave: I actually like the old one more. The new one feels kind of... plain.
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CrazyDave

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5118 on: March 24, 2015, 05:08:53 PM »

Well, the red and white paint looks more natural, the overall ship looks more... not necessarily realistic but more Starsector. It's good. I also think it's a good idea to make your bridges less gigantic (proportionally).

So... positive.

Hurray! Positive! Cheers for the feedback, I'm glad it fits more in the game. one of the major changes I'm going for is the removal of the bridges as they didn't really make sense or fit the Starsector theme. :)

And CrazyDave: I actually like the old one more. The new one feels kind of... plain.

Oookaaaay then. So what is it about the first sprite you like more? The fact there is a more variable colour scheme? I like how the light blue breaks up the surface, but as I said it doesn't fit into the game... perhaps I should redo the panelling in the middle to have a similar effect.
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5119 on: March 24, 2015, 05:29:30 PM »

CrazyDave, overall that is a solid improvement over the old version but... It is too dark, lacks sufficient highlights, needs more panel lines, and some noise would not hurt either.
I would use the Tempest as the sort of guide for the general brightness for your ship design, and also use it as inspiration on how to make your highlights and separation of the different parts of the hull better.


CrazyDave

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5120 on: March 24, 2015, 06:04:04 PM »

Mmmm yeah I see what you mean. More work for me it would seem :)

Hey that rhymed! xD

I seem to always get the same comments... I guess I'm just not learning >_>

I did have more highlights on the ship but I removed them due to a change in design. I forgot to add them again apparently. I'm away from my computer right now but when I get home Ill see what I can do.
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Xanderzoo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5121 on: March 24, 2015, 06:43:55 PM »

I personally liked the color variation of the original sprite, but you might be able to fix that by adding highlights, greebles and texture.
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Xanderzoo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5122 on: March 24, 2015, 10:40:15 PM »

Any thoughts about this sprite?



Raw
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Lucian Greymark

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5123 on: March 25, 2015, 12:40:29 AM »

I find it very hard to tell what's sprite and what's background, what I can see looks quite flat, but a neat concept
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Xanderzoo

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5124 on: March 25, 2015, 11:34:33 AM »

I'm working on adding my first sprite to the game. So far it only has one custom weapon.

Spoiler

[close]

Later on, I'll make a specific hull style for this type of ship.
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5125 on: March 26, 2015, 10:39:44 AM »


Just lurking, vanishing back into the interwebs...
« Last Edit: March 26, 2015, 10:41:57 AM by Thule »
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5126 on: March 26, 2015, 11:29:54 AM »

Love it, totally understand the "lurking because Time" too :)
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5127 on: March 26, 2015, 03:48:19 PM »


Just lurking, vanishing back into the interwebs...

Sweet, now can I blow them up soon™?

 :)

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5128 on: March 28, 2015, 10:58:38 AM »

Saturday's spriting.



I'd like to think this is what pre-fall Gedunes ships would have looked like.
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Sabaton

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #5129 on: March 28, 2015, 11:08:22 AM »

 I just got my mind blown.... not that I needed it for the immediate future...
 Sooo, Cruiser-Destroyer-Frigate right?
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