I know that on the last beta build under PMD there was something about crafting mentioned but I didn't see any explanation on what exactly that meant. Would be interesting if you could somehow craft some of the rarer ones with hefty resource requirements.
In the latest release of PMD, tabs appeared in the exotics interface, general, on which default features and “Craft” appeared. It looked unfinished, but it worked something like this: if you have any exotic module that is not of standard quality, then you could turn it into absolutely any other exotic module of similar quality, while additionally spending a standard module of the type you want to turn the source into.
For example, if you want to make a rocket forge of green quality, then you need to have a green module of any type + a rocket forge of normal quality.
Several new upgrades with new mechanics have also been added. Overall, if PMD hadn't been so short-sighted, I think it would have been a pretty interesting experience.
To increase the frequency of exotics encountered, you can do the following as a temporary measure:
* Go to the ...
Yeah I did that the same day I asked the question as I had already tweaked those same files to remove non-exclusive upgrades from all factions. In hindsight, I could've just tweaked the upgrade chance to 0 instead.
I wasn't necessarily wanting exotics by the truckload as I found buying them from planets was sufficient if I was after the standard variants. What I wanted was to have a better way of farming for the "pure" variant which is much more powerful as a result of my tweaking stats in the mod. Trouble with farming pure exotics is that they're gated behind 3 layers of RNG: First being exotics spawning on a ship at all. Second layer is whether that exotic will become pure. Third layer is if you're lucky to not destroy the ship carrying it.
While there is nothing I can do about the RNG of exotics becoming pure or a ship getting destroyed, being able to tweak the spawn rates of exotics has done a great deal in mitigating the first layer of RNG. Pure exotics are still annoyingly rare to find.
Guyz, we are on the same list of sufferers as everyone else who is addicted to his work, and he is only one. We wish Kaysaar time and inspiration for all his endeavors. One day, this patience will be rewarded.