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Author Topic: Painting  (Read 6755 times)

jacobgr43

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Painting
« on: May 21, 2012, 01:44:55 AM »

Anyone else think it would be cool if we could paint our ships and add decals?
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BillyRueben

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Re: Painting
« Reply #1 on: May 21, 2012, 07:44:01 AM »

Yeah, evidently:

http://fractalsoftworks.com/forum/index.php?topic=1116.0
http://fractalsoftworks.com/forum/index.php?topic=2191.0

So, yeah, I think plenty of people would like to be able to customize colors. I'm sure it's been talked about by the devs, it is probably just low on the priority list (if it is on the list to begin with).
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jacobgr43

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Re: Painting
« Reply #2 on: May 21, 2012, 10:59:12 AM »

i'd love to be able to add a personal touch to my favorite ships
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NikolaiLev

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Re: Painting
« Reply #3 on: May 21, 2012, 02:54:13 PM »

I hate to be the odd one out, but honestly I wouldn't gain much from it.  But if it was in I'd probably make use of it, though I'd prefer to put some preset decals on it since I'm not much of an artist.
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Wyvern

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Re: Painting
« Reply #4 on: May 21, 2012, 02:57:41 PM »

Huh.  And here I was looking forward to a suggestion about specialized beam weapons that would make your missiles track better.  Oh, well.
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Archduke Astro

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Re: Painting
« Reply #5 on: May 21, 2012, 03:29:35 PM »

The perils of ambiguity, eh? ;)
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Xareh

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Re: Painting
« Reply #6 on: May 24, 2012, 12:28:15 PM »

I would like to paint ship names on...

And why do stealth ships have their names painted onto their exteriors? Like the SSV Normandy?
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WKOB

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Re: Painting
« Reply #7 on: May 24, 2012, 12:42:47 PM »

Because if you can read the name on the damned hull I'd imagine you're past the the point of espionage.
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Upgradecap

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Re: Painting
« Reply #8 on: May 24, 2012, 01:44:16 PM »

Because if you can read the name on the damned hull I'd imagine you're past the the point of espionage.

If color emits radiation which would screw enemy sensors off.......

I'd say it's a win! :D
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David

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Re: Painting
« Reply #9 on: May 26, 2012, 10:28:21 PM »

We investigated an approach to this very early in development that involved drawing a hull paint layer which could be coloured by code. I imagine the player would get a slider to change the hue, basically.

It was ... it was okay. To make it really work I'd have to take some personality out of the hulls, and doing an additional sprite layer for every single ship would be a bit of a pain. We handle friend vs foe identification through symbolic overlays now, as y'all of course know.

I did find the test shot I sent Alex - check this out (from July of 2010!).

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Upgradecap

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Re: Painting
« Reply #10 on: May 27, 2012, 01:15:12 AM »

Isn't it easier to just have an customly made badge on the ships? That seems a lot easier to me than making a completely new paint layer.
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WKOB

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Re: Painting
« Reply #11 on: May 27, 2012, 01:34:34 AM »

That looks very neat, in my opinion.
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Mattk50

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Re: Painting
« Reply #12 on: May 27, 2012, 09:21:52 AM »

i can see why you chose not to take that route, the ships aren't really made for it except for stuff like the gemeni and the apogee with their blue/orange lines.
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2_Wycked

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Re: Painting
« Reply #13 on: May 27, 2012, 09:35:44 AM »

Looks great to me. But from what little I understand of spriting, I can totally understand you not wanting to do more of it.

For the record, though, I thought those color lines looked pretty sweet.
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Sunfire

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Re: Painting
« Reply #14 on: May 27, 2012, 10:57:49 AM »

I think decals on larger ships would be cool
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