Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
an absolute of Deployment points where you only get this amount.
Because you could just bring a freighter and then supplies/logistics become almost irrelevant
BISO uses respawning MIRV missiles, this probably causes infinite loop, you need to write some kind of cutoff for this kind of thing, or tell it to ignore MIRV if they referance self for warhead/empty
I found another problem: you need to remove the prefix ' / ' in file paths "turretSprite":"/graphics/biso/weapons/SMHv1-4.png",