1.1.3 is out! Here's a changelog;
Ship changes;
-Resprited the Smàladair
-Resprited the Snàthad
-Added a pirate variant of the Snàthad
-Resprited the Brònach fighter, reduced hull, armor, fixed weapon issue, reduced OP
-Resprited the Dhaich, minor rework
-Added a pirate variant of the Fithea
-Resprited and reworked the Nadhmòr
-Added the dram, phaeton, and mule to Bultach's known blueprints
-Another flux-related balance pass, and a shield balance pass
-Changed the Aghaidh's system to Assault Burn
-Fixed the Brùth (P) having four bays instead of two (how)
-Resprited and reworked the Spacehulk, now 85 DP
-Resprited and reworked the Freigart
-Fixed a few more oversights
-Added the Asal, a destroyer-sized freighter
-Added the Murtach-class cruiser, an experimental phase vessel
Weapon changes;
-Resprited and reworked the Seilch Autocannon into the Seilch Railgun
-Decreased the reload speed of the Unsgaith LRMs
-Decreased the ammo of the Unsgaith LRMs
-Removed EMP from the Unsgaith LRMs
-Decreased missile speed of the Unsgaith LRMs
-Made it so Bultach markets will consistently sell their own weapons (oops)
-Resprited and Reworked the Peilt Mortar into the Peilt Autocannon
-Removed the reload of the Caillean Barrage
-Added the Tonn Mòr torpedo, comes in large and medium
-Made the Beag PD's flak explosion smaller, made it more efficient
-Made the Snàthad more accurate
-Reworked the plasma shotguns into molten metal shotguns
Other changes;
-Reworked Offensive overdrive. Less benefits, shields able to stay up, no longer overloads
-Added orbital works to Mèinnearach
-Upgraded Miotail's patrol HQ to Military Base, also gave it a Megaport
-Updated various descriptions
-Fixed Bultach not showing up in bounties
-Made Bultach a bit less hyper aggressive, I hope
-And probably many more changes that I simply forgot