Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Author Topic: Valentine Corporation (faction)  (Read 6695 times)

Vaster

  • Ensign
  • *
  • Posts: 33
    • View Profile
Valentine Corporation (faction)
« on: April 17, 2012, 06:15:30 PM »

VALENTINE CORPORATION

This thread is currently just a small preview. I'm still fine-tuning the ships I have currently (graphics-wise and statistics-wise), creating new ones, and adding the faction. So there's not a download QUITE yet, but there will be one tomorrow, if not the day after. (Also, I will be adding onto the release when the first version comes out, of course) Until then, enjoy the "graphics."

Huzzah, another faction mod. Don't get too excited at the moment. It's mostly just kitbashing/frankenships currently. But I do indeed hope to add new weapons, as well as my own custom work when I'm not feeling like such a lazy procrastinator. Don't get the wrong impression though, I'm (mostly) pleased with these kitbashes myself, and with luck, you will be too.

Lore & Backstory

(Don't have to read this of course. It's just if you want some history)

Quote
The Valentine Corporation originally began as a small company, manufacturing and delivering romantic-oriented merchandise to lovers everywhere within Hegemony systems, which they were based in. Their monopoly became surprisingly groundbreaking, with Valentine Corp products almost always being within the top 5 most bought products on the many Hegemony systems they were based in. Their success did not go unnoticed, however. The rise in piracy within recent years began to take its toll on Valentine Corp. Many raiders began to single out and attack Valentine Corp freighters carrying shipments of valuable jewelry, money, and other goods. While Hegemony escorts and the independent contractors that Valentine Corp hired helped to somewhat quell these raids, the thorns in Valentine Corp's backside were never successfully removed. Shipments and vast amounts of money were lost. Their vast losses ended up bankrupting and destroying many of Valentine Corp's businesses, outlets, and other locations. Valentine Corporation's assets and stocks fell into a depression that all but slipped a noose around their neck.

Finally. After a group of pirate raiders attacked and captured a small convoy carrying women's lingerie, they decided they had had enough.

They began to pour all the investments they could afford into military-grade weaponry research. And as it turns out, they were quite good at it. They created powerful fighter defense squadrons (a single convoy containing at least four of them) that put heavy pressure on attacking ships, forcing them into a defensive position while their freighters' new and powerful ballistics and missile weaponry snapped their necks. Capturing many attacking freighters and the surrendered goods with them, they saw a rise in profit and money like never before. Valentine Corp enjoyed the taste too much to simply remain a manufacturer of lover's goods, and so they branched out to an independent military force. They served both love and death, putting great care into both. Their riches became enormous. So much that they bought and colonized their own systems, essentially becoming their own nation as well as a company. And gradually, their status as a romance manufacturer faded into obscurity. Their roles as Merchants of Love and Romance were replaced as Merchants of Death and Fear. Through it all, however, they managed to maintain an alliance and generally friendly relationship with Hegemony, despite many conflicts and war-scares. Their friendly-ness with Hegemony, however, has put them in a death match with Tri-Tach, having had many a bloody feud with them as the years passed, eventually becoming arch-enemies in open all-out war.

One thing is for certain. Valentine Corporation remains happy as ever to lovingly craft a heart-shaped missile...and having it find where it hurts you the most.

Fleet Capabilities

Valentine Corporation ships rely mostly on ballistic and missile weaponry as well as their abnormally strong fighters. While they have done experimentation with energy weaponry, not many Valentine Corp ships come equipped with a lot of energy points. Mostly due to the cost of manufacturing them (not to mention it's the signature of their enemy, Tri-Tach), as their ships are already quite expensive to produce thanks to their heavily armored/armed nature. Furthermore, absolutely no Valentine Corp ship has full 360 degree shields, most of them not even covering half of the ship. Instead, they rely on their very resilient hulls to take more damage, and their powerful fighters to distract enemies from their larger ships.

Pros

+ Powerful attack fighters
+ Very durable hulls
+ Loaded with ballistic/missile weapon points
+ Strong ballistic/missile weaponry
+ Variety of ships (err, there will be anyway)
+ Very maneuverable ships
+ Decently fast ships

Cons

- Lack of energy weapon points
- Flux capacity is average at best
- Limited shields
- Some of the Fleet Point costs are a bit large
- Their ships tend to be expensive

Ship List

(Still fine-tuning/coloring/improving quality of these (especially the Firelance/Fringes), so they probably will not be quite as-is they are now when the release comes out tomorrow/day after. Also, there will be more. This is just a preview of the current ones.)

Fighters



Frigates



Destroyers

         SAVANT                REVENANT


Cruisers

           MANDIBLE


Capitals

                                               TRIBUNE



                                                                     CRUCIBLE
                                                             (Oh dear god, just flee)







Credits
Quote
Vaster - Myself. I guess. For the kitbashing/designing/adding-in-game/nigh-everything that's not listed as done by someone else in the credits.
K-64 - Silly friend who nagged me to get this game and bought it for me. And helped me with the modding basics.
Zaj - Another silly friend who did the Mandible for me.
Trylobot - For his ship editor. Because it's wonderful and keeps me from fiddling with java files/spread-sheets for five hours straight.
Some person I don't know - The fighters from the Fringe series were pulled off an open source game art website, so thank you whoever did that.
« Last Edit: April 18, 2012, 11:37:11 AM by Vaster »
Logged

craftomega

  • Captain
  • ****
  • Posts: 301
    • View Profile
Re: Valentine Corporation (faction)
« Reply #1 on: April 17, 2012, 06:16:57 PM »

Looking good keep it up!
Logged

Vandala

  • Admiral
  • *****
  • Posts: 1841
  • We need ponies, ponies in spaceships!
    • View Profile
Re: Valentine Corporation (faction)
« Reply #2 on: April 17, 2012, 06:28:04 PM »

Wow, just wow, you one-up'ed that insane onslaught combination with your crucible, nice!

How that hell does something like that even work though?

Vaster

  • Ensign
  • *
  • Posts: 33
    • View Profile
Re: Valentine Corporation (faction)
« Reply #3 on: April 17, 2012, 06:40:15 PM »

Wow, just wow, you one-up'ed that insane onslaught combination with your crucible, nice!

How that hell does something like that even work though?

Indeed. It's sort of like a space station with ship maneuverability. There are (Or at least will be. I added a few already) several high-powered rotary engines on the large station/bridge in the center, there will also be a few engines on the wings. Ensuring that while it does not get very much movement speed, it turns around quite fast, enabling it to turn and deliver sweet hot death in case one side is taking damage, or has weapons disabled. The design of it also keeps the engines in the center quite well protected, due to the angles. Not to mention the specialty of Valentine Corp hull durability, and its hanger/fight decks for its fighters.

It is an object to be feared. They're not very common though, of course. And indeed very expensive.
« Last Edit: April 17, 2012, 06:41:59 PM by Vaster »
Logged

Sunfire

  • Admiral
  • *****
  • Posts: 698
    • View Profile
Re: Valentine Corporation (faction)
« Reply #4 on: April 17, 2012, 08:41:34 PM »

Oh my god that thing is awesome and scary at the same time!
Logged

cp252

  • Admiral
  • *****
  • Posts: 586
    • View Profile
Re: Valentine Corporation (faction)
« Reply #5 on: April 18, 2012, 08:58:47 AM »

Wait wait wait hold up you can mod ship turning speed?
Logged

Vaster

  • Ensign
  • *
  • Posts: 33
    • View Profile
Re: Valentine Corporation (faction)
« Reply #6 on: April 18, 2012, 09:00:11 AM »

Wait wait wait hold up you can mod ship turning speed?

Is this an astounding revelation to you?
Logged

Vandala

  • Admiral
  • *****
  • Posts: 1841
  • We need ponies, ponies in spaceships!
    • View Profile
Re: Valentine Corporation (faction)
« Reply #7 on: April 18, 2012, 09:50:18 AM »

It's in: ship_data.csv

Very simple.

WarStalkeR

  • Captain
  • ****
  • Posts: 343
  • Per Aspera Ad Astra!
    • View Profile
Re: Valentine Corporation (faction)
« Reply #8 on: April 18, 2012, 10:32:18 AM »

Challenge accepted by IDF ;D
Logged

"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

arcibalde

  • Admiral
  • *****
  • Posts: 1730
    • View Profile
Re: Valentine Corporation (faction)
« Reply #9 on: April 18, 2012, 10:50:07 AM »

Challenge accepted by IDF ;D
Dude, seriously he is just a kiddo (game age  ;D) you don't have to murder his mod so brutally! C'mon!
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Vaster

  • Ensign
  • *
  • Posts: 33
    • View Profile
Re: Valentine Corporation (faction)
« Reply #10 on: April 18, 2012, 10:52:21 AM »

It'll proooobably be released several hours from now. I'm tired, on the verge of collapsing. And still have to do a few .ship/.variant files as well as the actual faction. Which I'll finish up after sleepses. But it will be released soon after I awaken later. ;) The first version anyway, which will require some alpha testing to assist me in balancing. Hope you guys are up for that. ;D
Logged

cp252

  • Admiral
  • *****
  • Posts: 586
    • View Profile
Re: Valentine Corporation (faction)
« Reply #11 on: April 18, 2012, 10:58:35 AM »

I heard turning speed was based on hull size somewhere. Well damn.
Logged

Sunfire

  • Admiral
  • *****
  • Posts: 698
    • View Profile
Re: Valentine Corporation (faction)
« Reply #12 on: April 18, 2012, 01:55:18 PM »

Wondering about the color scheme and the choice for the reverant to be a different color?
Logged

Temjin

  • Captain
  • ****
  • Posts: 461
    • View Profile
Re: Valentine Corporation (faction)
« Reply #13 on: April 18, 2012, 05:21:09 PM »

I heard turning speed was based on hull size somewhere. Well damn.

That's strafe speed.
Logged