Sample fightsThis is a brief collection of difficult fights that showcase the utility of the various fleet's elements. I'll add the various spoilery fights when I eventually get to them.
Double 300k bountyI was in the middle of exploring when I got jumped by around 600k worth of bounties orbiting the same planet when I was not looking with a battle difficulty
exp multiplier of 257%. The sheer amount of stuff in the fleet in combination with the great amount of cruisers threwat me forced two consecutive engagements since even my Conquests, Griphons and Herons started to suffer from CR degradation at the end of the first fight. After the CR of my frigades was rock bottom I retreated them (fun sidenote: it takes the Hyperion around 20 seconds to retreat from anywhere on the map) and proceded to grind the enemy to nothingness thanks to a full 180 deployment points of Conquests, Griphons and Herons. I don't have any pretty battle screenshots to showcase for this fight sadly.
End of the first engament: my losses
and the enemy losses
End Of the Second engagement (I lost no ship here, only the enemy)
Recovery Screen (all the ships lost were fished back into the fleet)
Now that's some tasty exp, I think that earned me a whole story point by itself! Salvage screen of the battle 3xParagon 5x Doom meme bountyI had stuff to do this evenning so I'm going to do this the lazy way and
quote myselfWhat in Ludd's good name is that bounty ? And how is triple Paragon/quad Doom not even worth three times as much as a pirate fleet which doesn't field any capitals, insofar that the Atlas MK. II counts as such?
Beyond that I am looking at the OP and am in the process of taking notes...
So, uh, I went to see what the actual bounty fleet looked like:
And, spoiler alert, I actually beat it only losing (and then recovering) 3 frigades. I'm actually really surprised. I guess giving the enemy a bad case of extreme sensory overload works wonders against capital-class ships. They won't be firing their weapons or properly using the ship systems most of the time.
Initial Deployment
The Donut capital starting to feel really alone there in the middle of the map
The Donut capital REALLY wishing it had accellerated shields right now
Enemy can only deploy 135FP worth of stuff after the first Paragon got disabled. That's how disgusting Gamma Core officer stacking plus 10 normal officers can get
Glimmer actually managing to annoy a Doom long enough for it to overflux itself and get deleted by a double Hurricane from the Conquest
Spawncamping the filthy phase weebs
Bullying the second donut while the last doom is having a good old time being chased around by 360 shield frigades wasting its time
Second Donut being pelted by frigades while it's distracted by the artillery COnquest and carriers. This is why I always suggest giving Paragons Accellerated Shields, Front Shields AND stabilized shields even before considering Hardened Shields, this would not happen so easily.
Hyperion soloing an officered Doom by itself after it was done with giving the second donut capital the buisness
Fight result screen. Watching that Last paragon deploy just to immediatelt rout was hilarious.
Bounty completion and Exp value. Funny how two no-capital 300k bounty fleets paid out more than a single one with 3 paragons and 4 Dooms.
10 Questionable Conquest FleetI honestly expected this to be way more difficult than what It ended up being (especially considering it's nearly 400k in rewards), which is due to the horrid setups most of the 10 Conquests. And why in holy Ludd are they giving an
Enforcer the priviledge of an officer before all the Conquests? Can someone explain this to me?
Fleet Bounty
Actual Fleet Composition
Hyperion soloing one of the most pathetically autofitted Conquest designs I've ever seen
This Champion is not having a good time
The battle has now degraded into a spawncamping massacre
I've actually tried to pilot a scarab in this and got myself exploded within 20 seconds. Watching YT videos while driving a squishy frigade going at 500 units per second is
not advisable. The one Glimmer just exploded like Glimmers do and this is the first time I've actually lost a Hyperion in battle. It litterally teleported itself right in front of a Hurricane and did not raise the shield up in time. I guess shooting everything everywhere until something sticks is the one true counter for the doom equivalent in the frigade world.
Man you really do earn story points quite fast with the latest version of the game, this admittedly mediocre battle earned me a whole story point!
Big Hegemony Chungus FleetMy first high value Hegemony bounty consisting of 4 Onslaughts, 1 Legion, 3 Eagles and two Dominators as the main force. At least this one had all capital ships with an officer on it.
Actual fleet composition
There's not much to say here, the enemy fleet did actually beat me in the original Deployment Points
But they had way too little frigades to contest them against my roided up squirrel squad so the battle eventually because a spawncamp farm
And good news, I've finally managed to grow some restraint and not kill myself while driving a Scarab for more than 30 seconds.
And this is the exp reward. Getting a whole story point for these battles still seems crazy to me.