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Author Topic: [0.95a] DIY Planets - Terraforming and more!  (Read 385212 times)

Dahaka

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #345 on: February 08, 2023, 08:01:07 AM »

OMG thanks I had no idea and I been trying for hours to find a work around! I guess only way is to create a new star in the system raising light levels...
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nomad

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #346 on: March 24, 2023, 04:12:27 AM »

hey, great mod!

One thing: i just had a desert planet do straight to terran-eccentric once water was added. I thought i has to normalize the temperature for that?
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Coil

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #347 on: March 30, 2023, 06:30:44 AM »

hey, great mod!

One thing: i just had a desert planet do straight to terran-eccentric once water was added. I thought i has to normalize the temperature for that?

Mod author had been awol for years my dude...
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Sotas

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #348 on: April 01, 2023, 11:24:03 AM »

Can anybody help me.

No terraforming buildings are showing up on my first claimed world. Am i an idiot?
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Decton

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #349 on: April 20, 2023, 02:03:44 PM »

"Hey there!

My game is hard crashing whenever I try to engage any Remnant fleet. The game gives me a "Null" error. I am posting this here because other people also experienced this error, and it seems to be caused by this mod.

ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.api.impl.campaign.DModManager.getNumDMods(DModManager.java:328)
   at com.fs.starfarer.api.impl.campaign.FleetEncounterContext.computeBattleDifficult y(FleetEncounterContext.java:3224)
   at com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.updatePreCo mbat(FleetInteractionDialogPluginImpl.java:2303)
   at com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.optionSelec ted(FleetInteractionDialogPluginImpl.java:1115)
   at com.fs.starfarer.ui.newui.o0Oo$1.super(Unknown Source)
   at com.fs.starfarer.ui.newui.B.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.OoO0.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.B.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

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mortache

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #350 on: May 06, 2023, 06:57:21 PM »

Anyone planning to continue this mod? Seems like the original modder moved on.
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El Jojo

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #351 on: May 07, 2023, 12:46:28 AM »

Anyone planning to continue this mod? Seems like the original modder moved on.

I managed to get in touch with Kentington. He's going to try to update the mod but cannot promise an exact release date.
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Zr0Potential

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #352 on: May 07, 2023, 02:26:40 AM »

Anyone planning to continue this mod? Seems like the original modder moved on.

I managed to get in touch with Kentington. He's going to try to update the mod but cannot promise an exact release date.

Thanks King, and if Kentington sees this, thank you for creating this awesome mod (and if not, please send our warmest regards)
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brunocss

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #353 on: May 18, 2023, 02:45:46 AM »

Is there a way to simply remove the Habitable condition?
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Maelstrom

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #354 on: May 18, 2023, 07:10:11 PM »

3935566 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.campaign.ui.intsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.oOO0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.ui.OoO0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.MarketConditionsWidget.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.command.OutpostItemRow.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.oOO0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.ui.OoO0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.UITable.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.command.F.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.OO0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
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Zr0Potential

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #355 on: May 19, 2023, 06:47:22 PM »

Is there a way to simply remove the Habitable condition?

Slotting in a Nanoforge in a Heavy Industry/Orbital Works will replace Habitable with Pollution after a few months
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Princess_of_Evil

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #356 on: May 19, 2023, 10:50:07 PM »

Any change that will make the planet logically uninhabitable will remove the "inhabitable" condition.
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Proof that you don't need to know any languages to translate, you just need to care.

brunocss

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #357 on: May 20, 2023, 06:06:23 AM »

Is there a way to simply remove the Habitable condition?

Slotting in a Nanoforge in a Heavy Industry/Orbital Works will replace Habitable with Pollution after a few months

Oh, true! Thanks!
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mortache

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #358 on: May 22, 2023, 04:23:04 PM »


Slotting in a Nanoforge in a Heavy Industry/Orbital Works will replace Habitable with Pollution after a few months

Is this a part of the basegame or this mod? Because it doesn't work in base game
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Zr0Potential

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Re: [0.95a] DIY Planets - Terraforming and more!
« Reply #359 on: May 22, 2023, 05:37:32 PM »


Slotting in a Nanoforge in a Heavy Industry/Orbital Works will replace Habitable with Pollution after a few months

Is this a part of the basegame or this mod? Because it doesn't work in base game

Basegame. It takes 90 days for Pollution to be permanent according to the wiki.
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