I have to say, I really love this mod and love how well it is balanced with the vanilla content.
If you're looking for ideas to expand the ship roster, there's one that I think would be super awesome:
A modification (or sister ship) to the Outcast
Spoiler
Metafalica that has normal ballistic hardpoints instead of the built-in Phiria(?) cannons. The Phiria are super sweet, but I LOVE the way the Outcast Large Ballistic railgun (can't remember the name) and I wish I could equip them to the Metafalica, if only just to look cool.
I will say, the more-flux-more-armor mechanic is really creative, and makes a flux overload less of a suicide-mistake, plus the glowing red plates on the sprite look wicked cool.
I do have some questions about some of the mod's content:
Spoiler
I've been using the mod for a few months now (RL time, multiple playthroughs in game) and on my last playthrough I raided the SRD homeworlds for blueprints. I picked up several Eccentric Core ship blueprints, and I assume these are the ones that were intended to be made "not available through raiding" in the patch notes. My question is, I've NEVER seen these in game, how would they be acquired through normal means? Or are they intended to only be available to AI fleets?
I also am not sure how to get the Sylphon Navy flagship versions, the ones with the cool (extra) purple paint and higher supplies cost, are those supposed to be something the player can acquire, or are they only intended for the AI fleets?
Last thing, are there any plans to add unique/boss variants to go along with the IBB Bounties from the Ship/Weapons pack mod? No worries if not, just curious.
Thanks, and keep up the good work!