Package com.fs.starfarer.api.impl.combat
package com.fs.starfarer.api.impl.combat
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ClassDescriptionThe effect for the Cryoflamer, which was at one point called "Cryoflux...".UNUSED, not related to CryofluxTransducerEffect.Copyright 2022 Fractal Softworks, LLCThe way to provide custom params is to have a derived class that sets p =
in its constructor. IMPORTANT: will be multiple instances of this, as this doubles as the every frame effect and the on fire effect (same instance) But also as the visual for each individual shot (created via onFire, using the non-default constructor)IMPORTANT: will be multiple instances of this, as this doubles as the every frame effect and the on fire effect (same instance) But also as the visual for each individual shot (created via onFire, using the non-default constructor)Colors are: beam fringe color, for beam fringe and emp arcs beam glow color (beam weapon glow) mine glow color (border around core of explosion, also pings?) mine ping color (should be same as glow color) explosion undercolor (specified in code only) color subtracted around source of beam (code only)IMPORTANT: will be multiple instances of this, one for the the OnFire (per weapon) and one for the OnHit (per torpedo) effects.Used for ship explosions when there's no whiteout.Used for ship explosions when there's no whiteout.UNUSED