public static class TriadShieldStats.TriadShieldVisuals extends CombatEntityPluginWithParticles
CombatEntityPluginWithParticles.ParticleData
Modifier and Type | Field and Description |
---|---|
TriadShieldStats |
script |
ShipAPI |
ship |
baseFacing, darkLayer, darkParticles, darkSpriteSheetKey, layers, normalLayer, particles, prev, spriteSheetKey
entity, layer
Constructor and Description |
---|
TriadShieldStats.TriadShieldVisuals(ShipAPI ship,
TriadShieldStats script) |
Modifier and Type | Method and Description |
---|---|
void |
advance(float amount) |
java.util.EnumSet<CombatEngineLayers> |
getActiveLayers() |
float |
getRenderRadius() |
boolean |
isExpired() |
void |
render(CombatEngineLayers layer,
ViewportAPI viewport) |
addDarkParticle, addParticle, getDarkSpriteSheetKey, getGlobalAlphaMult, getSpriteSheetKey, init, randomizePrevParticleLocation, render, setDarkSpriteSheetKey, setSpriteSheetKey
cleanup
public ShipAPI ship
public TriadShieldStats script
public TriadShieldStats.TriadShieldVisuals(ShipAPI ship, TriadShieldStats script)
public java.util.EnumSet<CombatEngineLayers> getActiveLayers()
getActiveLayers
in interface CombatLayeredRenderingPlugin
getActiveLayers
in class CombatEntityPluginWithParticles
public boolean isExpired()
isExpired
in interface CombatLayeredRenderingPlugin
isExpired
in class CombatEntityPluginWithParticles
public float getRenderRadius()
getRenderRadius
in interface CombatLayeredRenderingPlugin
getRenderRadius
in class BaseCombatLayeredRenderingPlugin
public void advance(float amount)
advance
in interface CombatLayeredRenderingPlugin
advance
in class CombatEntityPluginWithParticles
public void render(CombatEngineLayers layer, ViewportAPI viewport)
render
in interface CombatLayeredRenderingPlugin
render
in class CombatEntityPluginWithParticles
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