public class SensorDishRotationEffect extends java.lang.Object implements EveryFrameWeaponEffectPlugin
Constructor and Description |
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SensorDishRotationEffect() |
Modifier and Type | Method and Description |
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void |
advance(float amount,
CombatEngineAPI engine,
WeaponAPI weapon)
Called before this frame's operations for the weapon - turning, firing, etc.
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static boolean |
isBetween(float one,
float two,
float check) |
static float |
normalizeAngle(float angleDeg) |
public void advance(float amount, CombatEngineAPI engine, WeaponAPI weapon)
EveryFrameWeaponEffectPlugin
advance
in interface EveryFrameWeaponEffectPlugin
public static boolean isBetween(float one, float two, float check)
public static float normalizeAngle(float angleDeg)
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