Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
So maybe?
What about their stories and roles...
How about the enemy fleet commander?
Good question, I was wondering the same thing, will commanders and officers also be part of "persistent NPCs?"Will they die? Will they be randomly generated? What about their stories and roles...
I've been thinking about that. Not right now, but maybe - there are some interesting possibilities there.
Any word on the ships that have not been added back in, like the torpedo bomber, sabot fighter
and the huge carrier?
The above question made me think: Alex, do you reckon there will be more content in the form of raw new ships, weapons, factions etc. in the patches at some point? When all the hooks are in place and functional? A lot of content comes each patch now too, but mostly in the form of more star systems and entirely new mechanics.
I'm not sure what ship you're talking about - if it's the Astral (high tech carrier, capital ship) then it's still in the game, both missions and campaign. It shouldn't even be that rare at the one Tri-Tachyon military base. If it's something else, then consider me officially confused