Oh, nice, someone did a video guide. I left some comments on your vid
Currently though, I've got a standard playthrough going, tri-tach cooperative and expansion playstyle. I'm running into an annoying bug, a bug as I see it. Hegemony pickets are attacking Skathi. It has a low tech orbital station. When the pickets are engaged in battle, I click on them to join battle, but I keep getting the message that the orbital station is letting them go and I can only leave the dialogue. The pickets then fly around a bit but keep coming back to the station and the station is apparently letting them go each time I try to engage the pickets while they are engaged with the station.
I thought that issue was fixed in Starsector 0.9.1 release, but I checked the changelog and they only "may now pursue". I'll make some suggestions to Alex for properly fixing this later.
I have a question,
I have two mod about portrait: Another Portrait Pack and Another Portrait Pack -ReWork-. They were both installed before Nexerlin. But the thing is, I can choose any portrait I want when I start a new game, but every faction I encountered have only the default portrait.
What can I do to randomize the portrait in other faction IN nexerelin? Because It worked fine before I install Nexerelin.
It's not really immersive when three people look the same in the same station haha
Nex doesn't touch portraits.
Another Portrait Pack and the ReWork edition both only modify vanilla factions, so make sure you're checking those. Also, if you're running Archean Order, I'd expect that to overwrite the faction files and thus the portrait definitions. Other than that, I can't say what might be going on.
Okay I understand thank you.
I dont have Archean Order, but I've try to check where I can modify in the script and the game crash because I dont know how to write those commands. Do I have to add new data for the mod the faction that I added?
Because in the data it have all the vanilla faction only
But the point I was saying it before I install Nexerelin, all faction have moded portrait and vanilla portrait. Now only vanilla faction have the portrait mod, so do I have to create new data for the new faction? if so, how?
Look in the data/world/factions subfolders of the portrait pack mods for examples of how portraits are specified in .faction files.
The quick way to add portraits for a new faction: Copy one of the files for a vanilla faction in the pack, then rename it to have the same name as the base .faction file of the mod faction.
(Seeing new portraits for other mod factions shouldn't have happened, with or without Nex. Possibly this was with older version(s) of the portrait packs that modified mod factions as well?)