So I encountered some really bizarre and mildly frustrating player faction AI behavior that I think has something to do with smuggling from the player_npc factions markets but I'm not really sure so heres a really low fps gif I guess
It only stopped when that neutrino invasion fleet actually started invading, I guess it decided that was a bigger priority.
Is that the faction you belong to? If so, I think you can end the cycle by opening a dialogue. The NPC will then say that they have to keep up appearances and will leave you alone. Or maybe I'm misunderstanding your situation.
Opening the comm link is worth a try, yeah. But looking at the rules.csv code suggests it should already work without it. Hurm. I think I'll try to debug and see what can be done.
Is there any way to make it so if you're allied with another faction, as far as markets are concerned you hold a commission?
It already does this if you're using DynaSector. Without DS, open
Nexerelin/data/campaign/submarkets.csv and uncomment
generic_military.
Just out of curiosity- I note that because of the number of bounty and/or 'capture the planet!' missions that show up in Nexerelin, the vanilla missions seem to be a little more sparse. I'm assuming a planet gets a number of assigned missions based on its market size and then pulls that many from the possible pool of missions- would it be difficult to make it dip in once for vanilla missions and then again for nexerelin missions?
So far as I can tell, missions don't work that way. But there's a limit to how many procurement, survey and analyze missions can exist at the same time in the Sector, so if you're running a lot of faction mods that would explain it.
(You can increase the number in base game's
data/config/settings.json "maxMarketProcurementConcurrent":30;
"maxAnalyzeEntityConcurrent":30;
"maxSurveyPlanetConcurrent":15;
How will you implement mining now that the salvage system is here. Will mining be like salvaging but on asteroids instead of debris fields? Can we mine the uninhabited planets? The "abundant ore veins" planets will have a use with the mining system.
The current mining system (which I don't plan to change) works through the interaction dialog with a delayed action (like comm sniffer installation). It already uses survey conditions for planets, but not asteroids.