Guys, I have a problem here, If I press the "Consider Military Opt."
The game Crash
Mods that I'm using
Trailer Moments
A new level of confidence
Adjustable skill threshold
Autosave
beyond the sector
captain log
combat chatter
Console commands
DIY planets
detailed combat result
Diable avionics
fluffy ship pack
furry portrait pack
Industrial evoulation
Nexerelin
oculian armada
oculian pirates
Planetary shield: access control
portrait pack
SAD
Scy Nation
Supply forge
Terraforming and station construction
transfer all items
unknown skies
unofficial new game plus
ZZ audio plus
ZZ graphic lib
Description
I moved to engage a pirates plant, there is no station around it, I destroyed the surrounding fleet, once I click consider military option, the game crash
planet type is a metallic moon.
the planet does not have any Industrial evolution building so I don't think it's the cause.
I tried attacking another colony which is a water world "Vanilla Type World", the game didn't crash
I tested that again by attacking another metallic-type planet "unknown skies world" and the game crashed.
the only mod I think that can change the military options is Nexerelin and the one that adds those planets is unknown skies, I think there is a conflict between them.
I noticed that Nexerelin added maps for ground battles in his newest update, I suspect that the problem is that Nexerelin is crashing the game once I attack a planet that was added by unknown skies.
I really want to play the game but this holds me back, as I'm already advanced in the game, and I can't remove unknown skies...
I'm trying to upload the 32Mb log to pastbin.com but the internet is so slow, going to edit once it's completed. edit. it said it was to long so here is the last lines
Spoiler
44899 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoSuchMethodError: com.fs.starfarer.api.util.Misc.isInsignificant(Lcom/fs/starfarer/api/campaign/CampaignFleetAPI;)Z
java.lang.NoSuchMethodError: com.fs.starfarer.api.util.Misc.isInsignificant(Lcom/fs/starfarer/api/campaign/CampaignFleetAPI;)Z
at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.Nex_MarketCMD.showDefenses(Nex_MarketCMD.java:377)
at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.MarketCMD.execute(MarketCMD.java:318)
at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.Nex_MarketCMD.execute(Nex_MarketCMD.java:140)
at com.fs.starfarer.campaign.rules.A.execute(Unknown Source)
at com.fs.starfarer.campaign.rules.C.runScript(Unknown Source)
at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
at com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.fireBes t(RuleBasedInteractionDialogPluginImpl.java:177)
at com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.optionS elected(RuleBasedInteractionDialogPluginImpl.java:210)
at com.fs.starfarer.ui.newui.V$1.super(Unknown Source)
at com.fs.starfarer.ui.newui.OoOO.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.new(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
EDIT: Thanks to Histidine, Updating the game to the latest release solved the problem...
duo to the nature of this mod, This MOD needs the latest game version + MagicLib + LazyLib