Right. There have been some significant changes with this one, made new sprites and a new hullmod system. The "elite" versions are removed, for now, so that I can understand how the new updated hulls would work latere on as I work more on this new version.
This is more on to keep the ship roster to a manageable size without compromising specialization as the mod's goal intended. The way how ships behave are still pretty much the same but with the new hullmods you can play around more often. Weapons get some changes too, but not too far out, though some have niche perks with PD.
Since this is a counterpart for Blue, I might have plans for other things. Such as, a bit contrary, new ships, new weapons and more hullmods. But I'll see to it.
Red: DownloadVersion 0.8
Spoiler
Warning: Will break saves faster than a Gretly. REQUIRES A FULL RESTART OF THE GAME WITH THIS VERSION.
Overhaul:
Most of the mod's script is rewritten from "ob_" to "ocua_".
All Praetorian (_pr) variants are removed temporarily and are renamed as Mikanate (_mi, placeholder pending) instead.
Some ships are purposefully removed.
Complete sprite rework of all ships and some stat changes on others.
Weapons stats have also been altered, but new sprites will come later.
Faction:
Systems have been moved further from the core sector.
Atalie Pax from (-6000, 13200) to (0, 19000).
Haelim from (-4200, 7000) to (2000, 12200).
General:
General noise volume reduced.
Added Commissioned Crew compatibility:
Oculian Integral Circuits, that increases Energy flux efficiency and Shield stability.
Ship:
New:
Oculian Core Hullmods added:
Chemical Core:
Increases damage output.
Higher maintenance and an even more expensive repair cost. Explodes more violently.
Crystalline Core:
Hardens shields (stacks with Hardened Shields) and slightly increases non-missile weapon ranges.
Decreases maximum speed.
Pulse Core:
Essentially an improved Safety Overrides.
Increases weapon firing speed.
Can be equipped on Red Capitals, but with some speed cost.
Full doctrine revision.
Oculus Module changes:
Renamed to Oculian Hull along with an overhaul.
Frigates:
Gretly:
Gunport Frigate, drone
Renamed from Gretel.
1 Glint built-in.
1 Large Synergy mount.
Chimly:
Carrier Frigate, drone
Renamed from Chimera.
3 Small Energy mounts.
1 Hangar.
Prily:
Attack Frigate, drone
Renamed from Palette.
2 Pirouette built-ins.
2 Small Energy mounts.
2 Small Missile mounts.
1 Small Synergy mount.
Huely:
Phase Frigate, drone
Renamed from Hue.
2 Small Energy mounts.
2 Small Missile mounts.
Destroyers:
Chimis:
Carrier destroyer, manned
Renamed from Superchimera.
1 Medium Energy mount.
4 Small Energy mounts.
2 Small Missile mounts.
3 Hangars.
Sophis:
Battle destroyer, manned
Renamed from the Chimly destroyer.
5 Small Energy mounts.
3 Medium Energy mounts.
2 Small Missile mounts.
Combined role from Tuffet.
Doris:
Armored destroyer, manned
4 Medium Energy mounts.
2 Small Synergy mounts.
1 Hangar.
Combined role from Tigris.
Sconis:
Fast destroyer, manned
1 Medium Energy mounts.
5 Small Energy mount.
Renamed from Scone.
Maximis:
Support destroyer, manned
Renamed from Maxim.
2 Large Energy mount.
4 Small Energy mount.
Sophis C:
Cargoship, drone
Renamed from the Chimly C destroyer.
3 Small Energy mounts.
Storkis:
Passenger destroyer, manned
Renamed from Stork.
4 Small Energy mounts.
2 Small Missile mounts.
Tsundere:
Hybrid destroyer, manned
1 Large Energy mount.
2 Medium Energy mounts.
3 Small Energy mounts.
2 Small Missile mounts.
Cruisers:
Basilix:
Assault Cruiser, manned
Renamed from Basilisk.
2 Freya built-ins.
3 Medium Energy mounts.
2 Medium Missile mounts.
4 Small Energy mounts.
1 Medium Synergy mount.
Chimex:
Carrier, manned
Renamed from Geyser.
3 Medium Energy mounts.
4 Small Energy mounts.
2 Small Missile mounts.
4 Hangars.
Ignix:
Missile Cruiser, manned
Renamed from Ignis.
2 Shimakaze built-ins.
1 Large Missile mount.
2 Medium Missile mounts.
2 Medium Energy mounts.
2 Small Energy mounts.
Beatrix:
Long Support Cruiser, manned
1 Flandrey built-in.
2 Medium Energy mounts.
2 Medium Missile mounts.
3 Small Energy mounts.
Dorothyx:
Armored Cruiser, manned
Renamed from Dorothy.
Combined role from Betsy.
1 Large Energy mount.
2 Medium Energy mounts.
2 Small Synergy mounts.
4 Small Energy mounts.
Nimbyx:
Cargo/Tanker Cruiser, manned
Renamed from Nimbus.
1 Medium Energy mount.
3 Small Energy mounts.
1 Breeze hangar.
Capitals:
Nadia:
Battleship, manned
Combined role from Libra.
2 Glint built-ins.
2 Large Energy mounts.
1 Large Missile mount.
2 Medium Energy mounts.
4 Medium Synergy mounts.
2 Small Energy mounts.
3 Hangars.
Chimaria:
Heavy Carrier, manned
Renamed from Kuria.
1 Large Synergy mount.
4 Medium Energy mounts.
8 Small Energy mounts.
2 Small Synergy mounts.
6 hangars.
Amina:
Warship, manned
2 Freya built-ins.
3 Large Energy mounts.
2 Medium Energy mounts.
8 Small Energy mounts.
2 Hangars.
Etna:
Fast Battleship, manned
1 Glint built-in.
2 Large Energy mounts.
2 Medium Synergy mounts.
3 Medium Energy mounts.
2 Small Energy mounts.
Pandora:
Dreadcarrier, manned
1 Flandrey built-in.
8 Glint built-ins.
2 Large Hybrid mounts.
4 Large Energy mounts.
7 Medium Energy mounts.
14 Small Energy mounts.
5 Hangars and 2 modules for 2 hangars each.
Galalixia:
Mothership, manned
Renamed from Elizabeth.
1 Altera Missile platform built-in.
1 Luna Plasma cannon built-in.
2 Flandrey built-ins.
2 Weapons Battery modules.
4 Hangar Bay modules for 2 hangars each.
4 Hangars.
Argh. Screwed up at launched. Hang on, putting up a fix.All right. The pack is re-uploaded with the new fix.