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Author Topic: [0.95a] Kadur Remnant 3.2.3 - life support 2021-03-27  (Read 728476 times)

NikolaiLev

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Re: [0.6a] Kadur Theocracy v1.1.6 (new version 9/30/2013) Exerelin Compatible!
« Reply #135 on: September 30, 2013, 04:56:41 PM »

Edit: Here's an image of the new Hyena:



Looks less like a glorified tugboat with a medium mount copy/pasted onto it now, IMO. Also, the big bridge looked a little weird on the old sprite for such a small ship, I think.

You know, I actually liked the old Hyena.  Eh.  Consistent ship design is okay too, I suppose.
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Vayra

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Re: [0.6a] Kadur Theocracy v1.1.6 (new version 9/30/2013) Exerelin Compatible!
« Reply #136 on: September 30, 2013, 06:31:09 PM »

You can switch it back by grabbing any of the old versions (links are still up in the thread, but here's one: https://dl.dropboxusercontent.com/u/35692174/Vayra1.1.4.rar) and copying the starsector/mods/vayra/khs_graphics/hulls/hyena.png and starsector/mods/vayra/data/hulls/khs_hyena.ship files from the old version to the new, overwriting the existing ones.

You'll need to do this every time you download a new version as long as you want to keep playing with the old sprite, but the option is there. :)

edit: I threw together a patch for better Uomoz's Sector compatibility real quick. Version 1.1.6b here with no other changes.
« Last Edit: September 30, 2013, 10:24:26 PM by Vayra »
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Vayra

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All the cool kids were doing it! Got some other updates coming out probably tomorrow, including making the Dolphin actually playable (although still very silly) and maybe some graphics cleanup if I can find the time and lack of distraction. I'm also working on a short little guide to playing Kadur ships. :)

Any feedback, by the way? Especially looking for comments on the new weapon balance. And the corvettes, because I really haven't put much testing into them.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Vayra

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Yeah, I've been mostly concerned with the smaller ship balance too so I'm curious to see if anything breaks apart in a battle with say, multiple cap ships. I have done some playtesting with the capitals (a Behemoth can murder an Onslaught one on one with effort but can also die to a lone Wolf now, and a Caliph can take an Onslaught and a Conquest at once -- maybe not if they actually made a concerted effort to blow it up, but still -- but will shatter trying to fight a Paragon at equal FP, so those are pretty much working as intended), but not nearly enough in my mind.

I'm glad you think the design direction comes out that well in actual gameplay, too!

And for everyone else, I popped a quick guide to playing as the Kadur in the OP. Another one for playing against them will probably follow, for now I'm going to go to sleep though. :)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Gotcha!

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All the cool kids were doing it!

I'm not a kid, but I guess I'm not cool either? ;_; (Because I'm not changing my fluxies!)

Silliness aside, I think it'd look a lot better if your flux would have a very different colour than the hull.
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Vayra

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I'm trying to go with more of an everything-is-midline-engine-orange feel, because I think that does a pretty good job of visually reinforcing the low-tech-with-good-engines-and-high-tech-ballistics of the Kadur while also keeping the 'desert' theme strong. I'll try it with some kind of ridiculous cyan too, but I have a feeling it'll look, well, ridiculous. :P
« Last Edit: October 02, 2013, 05:56:59 PM by Vayra »
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Uomoz

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This is... A funny conviction.
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Vayra

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So, I'm going to be working on some neater ship sprites in my spare time over the next few days. If anyone would like to lend a hand, you could really help me out by pointing out ugly ships, messed up transitions between sprite parts, ship sprites with messed up lighting, etc.

Post your least favorite Kadur ship sprites! They're just chunks of metal (or rather chunks of data, being image files), their feelings won't get hurt. :)
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Uomoz

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Nice! You prefer by post or via PM?
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Vayra

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Post is probably better if it could be educational for others in any way, which I think ship sprite criticism definitely can be. I know I learned a lot about modding in general by reading other threads, so I figure that's the best.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Hyph_K31

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Spoiler


All the cool kids were doing it! Got some other updates coming out probably tomorrow, including making the Dolphin actually playable (although still very silly) and maybe some graphics cleanup if I can find the time and lack of distraction. I'm also working on a short little guide to playing Kadur ships. :)

Any feedback, by the way? Especially looking for comments on the new weapon balance. And the corvettes, because I really haven't put much testing into them.
[close]

Wait... Does that make me a cool kid?

I am a frozen baby goat.

I shall have a look at all ye sprites, see if I can find anything for you to fix/make more pretty.

Also, was able to play with this not so long ago. IT IS AMAZAH!! A totally different vibe from most other mods out there. MOAR.

I honestly jumped when one of the capitals, who was previously facing away from me, suddenly switched around and blew my face off.
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"GEDUNE, stop venting in front of your classmates!"

Vayra

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I honestly jumped when one of the capitals, who was previously facing away from me, suddenly switched around and blew my face off.

...and that's the exact feeling I was going for. The AI isn't the best with phase shunt, but it gets it right sometimes. It happened to me for the first time a few days ago and I grinned for an hour. ;D

You are indeed the "cool kid" of which I spoke. Well, you and MShadowy collectively. Other mods have custom hull_styles too, but SHI and the Gedune are the ones that convinced me I needed to make my own.

I'm glad you're enjoying the mod! It's honestly taking over my life, so I'm really appreciative of all appreciation. It's like I had a baby, and people are coming over to look at the baby, and they're saying things like "wow, that's a good baby" and "i couldn't make a baby that good" and "that baby is great but I think its right pinky toe could use a little more shading" or "the baby's save files are huge for some reason" and then I open the baby up in paint.NET or notepad++ and tinker around a little and open someone else's baby or Alex's baby up too to see how they did it and the entire simile starts to sound really creepy and stops making sense so I'll stop typing now!

P.S: How's the Gedune integration in Oasis? Should I change anything about it?
« Last Edit: October 03, 2013, 05:36:50 AM by Vayra »
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Hyph_K31

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Hum, I'll have a look when I get home! That'll be in about 5 hours or so.

And... You started sounding a little mad scientist right there. I suddenly have an image of all the modders cradling misshapen mod babies... Urk.

What would they look like?!

Mine would most likely have green skin and porcupine hair.
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"GEDUNE, stop venting in front of your classmates!"

Uomoz

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I'd probably a school teacher for mods, being very strict and all.

"GEDUNE, stop venting in front of your classmates!"
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