Honest question: why are people so interested in battling space monsters that likely only have have 1-2 'weapons', don't have flux or shields, and are mainly HP sacks to grind down before their bite attack or "organic laser" does the same to you? It seems like space monsters would not possess many of the mechanics that makes Starsector combat fun.
I'm talking out of my ass on unsupported assumptions here, to be clear. I don't know Cycerin's ideas, and I'm sure it's possible to design cool space monsters with unique, scripted mechanics that are fun to fight and require a different approach from starship combat. But that sounds like an absolute ton of dev time and work, and I'd much rather continue seeing new, interesting ships and weapons in this mod. =)