- Up the colony size numbers in the trigger check by one across the board.
- Have membership pause any crisis that it should logically pause (Diktat, Hegemony, Church)
the first one would encourage players to make tiny-small colonies instead of actually growing. And create an obnoxious meta war between new and older players. With the new ones being incredibly frustrated over contrived game-design
the latter whilst makes sense would have to be heavily lore justified and it can't be too straightforward.
It surprises me that you can make a deal with Diktat without their commission.
This makes no sense to me...
Also Hegemony commission to stop AI core inspections would make 0 sense. LC maybe it would make sense, but it would have to be explained. Cause LC are ridiculously centralised from my point of view.
To me we should just...
Lower the maximum Crisis gain to maximum 30 per month from 60
Lower the amount of Hostile Activity fleets from 11 to 4 per system (maybe not even 11. Maybe like 2) (Nvm, 4 is probably fine) (Cause at 2 you start coming into a problem of invisible growth. And player being confused as to why they are suddenly getting notifications about their world ending)
Please note that this is 11 PER SYSTEM. Which means that it basically translates to there being an infinite amount of enemy fleets per EVERY COLONY SYSTEM. It's not 11 GLOBAL...
to me if someone wants to pause the crisis. Then logically they should just be able to join the PL in the game. Then PL would provide them protection from Diktat, LC and maybe Hegemony