Just started to learn how to pilot a ship in a battle(many ships against many ships), all the while i just let them fight, use overwhelming force to defeat my enemy.
Noticed that enemy AI is too good handling shield, they able to drop shield in the middle of fight, raise it a tiny bit, tank a shot, drop it again. When torpedo coming from behind, drop the shield at the front, then raise it to the back. I think its kind of cheating, their reflect is just too godly.
I think shield should take 2-3x more damage when raising. Their efficiency should be at the lowest during the start, and efficiency slowly increase, to punish dropping and raising in the middle of a fight.