I'm running a modded game on the most recent version on 1600x900 resolution, but when I go into the skill tree the top tier skills are lopped off at the end of the UI. I don't think there's any way to scroll sideways, so I'm basically locked out of those skills. Rescaling doesn't do anything to resolve the issue, and frankly I'm just at a loss on how to resolve this. Does anyone else have this issue and has anyone else figured out how to resolve it?
I don't know if any of the mods I'm running are interacting poorly with the new UI and skill tree, but for the sake of completeness I'm copypasting my list of active mods below:
{"enabledMods": [
"$$$_lightshow",
"$$$_trailermoments",
"pantera_ANewLevel40",
"adjustable_skill_thresholds",
"Adjusted Sector",
"advanced_gunnery_control_dbeaa06e",
"anotherportraitpack",
"automatedcommands",
"battletechportraitpack",
"timid_admins",
"better_deserving_smods",
"beyondthesector",
"BSC",
"HMI_brighton",
"CWSP",
"CaptainsLog",
"capturecrew",
"clearCommands",
"CAS",
"chatter",
"timid_commissioned_hull_mods",
"lw_console",
"diyplanets",
"istl_dassaultmikoyan",
"diableavionics",
"dronelib",
"fast_engine_rendering",
"fleethistory",
"sun_fuel_siphoning",
"GrandColonies",
"HMI_SV",
"HMI",
"gunnyhegexpeditionary",
"hte",
"hm_barratry",
"IndEvo",
"internalaffairs",
"timid_xiv",
"kadur_remnant",
"kazeron",
"LTA",
"lw_lazylib",
"ArkLeg",
"logisticsNotifications",
"low_maintenance",
"luddenhance",
"mag_protect",
"MagicLib",
"Mayasuran Navy",
"su_CarrierHullmod",
"su_CarrierHullmod_Rebalance",
"more_hullmods",
"nexerelin",
"wisp_perseanchronicles",
"wyv_planetaryShieldAccessControl",
"QualityCaptains",
"remnant_command_transfer",
"sanguinary_autonomist_defectors",
"SEEKER",
"shadow_ships",
"speedUp",
"sun_starship_legends",
"stelnet",
"tahlan",
"Terraforming & Station Construction",
"TORCHSHIPS",
"transfer_all_items",
"underworld",
"US",
"URW",
"vayrasector",
"vayrashippack",
"WEAPONARCS",
"audio_plus",
"mir_np",
"shaderLib"
]}