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Poll

Would you like to see...

more frigates
- 6 (4.7%)
more destroyers
- 10 (7.8%)
more cruisers
- 40 (31%)
more weapons
- 43 (33.3%)
more lore/ information
- 17 (13.2%)
more portraits
- 7 (5.4%)
more little stuff, custom names etc.
- 6 (4.7%)

Total Members Voted: 128


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Author Topic: Antediluvians - Under Development - (Dev15)  (Read 235269 times)

Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #255 on: May 15, 2012, 05:57:07 PM »

Great!  :D

You didn't forget bits and pieces this time, did you?   :-X

Yeah, the non-shaded sprites. I ""forgot"" them :D.

Hey I left them in there for nostalgic reasons. *cough*  :D
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WKOB

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Re: Antediluvians - Under Development - (Dev10)
« Reply #256 on: May 15, 2012, 06:24:04 PM »

I noticed that you have only a few projectiles types for all of your weapons.

According to Alex, the projectile takes on some attributes from the first weapon loaded that uses it, so your other weapons may not really be working as intended.

Best to make a new projectile for every weapon, even if it's exactly the same.
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Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #257 on: May 15, 2012, 06:33:58 PM »

I haven't experienced any anomalies so far. But thanks for the heads up.

The reason I haven't seen anything odd might be because the weapons that use certain projectile types are very similar. I'll create a new projectile for each weapon though, just to be on the safe side. And besides, it is more fun to see a pair of slugs leave the dual turret then a single one.  :D
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Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #258 on: May 16, 2012, 03:10:03 AM »

We are now also integrated into: Fight For Universe: Sector Xplo!
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WKOB

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Re: Antediluvians - Under Development - (Dev10)
« Reply #259 on: May 16, 2012, 03:26:49 AM »

They're gonna get reamed because the other factions in that mod are OP as hell!

I mean.. yay!

Don't get me wrong though, WarstalkeR has done cool stuff.
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arcibalde

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Re: Antediluvians - Under Development - (Dev10)
« Reply #260 on: May 16, 2012, 03:29:13 AM »

Eric why??? Why you send them in slaughterhouse??? WHY??? They was small, pretty and innocent... And now... Now... They are doomed!  ;D
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Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #261 on: May 16, 2012, 03:37:29 AM »

Maybe I should make a version with OP weapons, just for that mod.  :P

Anyway, at least we got fast engines so we can RUN AWAY!
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WarStalkeR

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Re: Antediluvians - Under Development - (Dev10)
« Reply #262 on: May 16, 2012, 04:24:18 AM »

Maybe I should make a version with OP weapons, just for that mod.  :P
I will be happy :)
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"Happiness for everybody, freely, and let no one to leave unhappy!" (c) Strugatsky Brothers
Independent Defense Force is here! And they already in Sector Xplo.

Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #263 on: May 16, 2012, 05:00:53 AM »

Going to do an almanac for the faction through images, like so:



Still struggling with the art direction I want to take this in...

« Last Edit: May 16, 2012, 05:03:45 AM by Erick Doe »
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Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #264 on: May 16, 2012, 02:23:24 PM »

Next release will also contain a little secret. I won't say much about it, except give you this hint:

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Sunfire

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Re: Antediluvians - Under Development - (Dev10)
« Reply #265 on: May 16, 2012, 02:40:57 PM »

Next release will also contain a little secret. I won't say much about it, except give you this hint:



plauge people!!!

or algae people
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K-64

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Re: Antediluvians - Under Development - (Dev10)
« Reply #266 on: May 16, 2012, 03:13:37 PM »

Aquatic space zombies from space who also happen to be aquatic?
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Upgradecap

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Re: Antediluvians - Under Development - (Dev10)
« Reply #267 on: May 16, 2012, 03:14:41 PM »

Aquatic space zombies from space who also happen to be aquatic?

I think you missed an aquatic :P
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Erick Doe

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Re: Antediluvians - Under Development - (Dev10)
« Reply #268 on: May 18, 2012, 01:28:37 PM »

After some testing, tweaking, re-balancing and adding a super secret surprise:

Dev version 11
Spoiler
Quote
Tested with 0.52a!

Content:
-vanilla balanced gameplay
-campaign integrated
-4 missions + custom backgrounds and icons
-20 custom ships (8 FF, 5 DD, 5 CL, 2 BB)
-1 faction + planet and 5 different fleet types
-10 custom weapons, 3 projectile types
-10 portraits (5 male, 5 female)
-custom sounds for weapons
-custom names and custom ship prefix
-a super secret surprise!  :o

To be fixed / added:
-more story-driven missions - IN PROGRESS
-more lore

Download:
Download!

[close]

Next up, I'll finally start working on adding more missions with a storyline, and a forum-side almanac with fancy art and lots of lore.
« Last Edit: May 18, 2012, 01:31:12 PM by Erick Doe »
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Erick Doe

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Re: Antediluvians - Under Development - (Dev11)
« Reply #269 on: May 18, 2012, 01:33:11 PM »

First to post a screenshot of the surprise gets an Atlantean algae cookie!  ;D
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