Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
"industrySeeds":[ {"id":"orbitalworks", "mult":0.1}, {"id":"fuelprod", "mult":0.1}, {"id":"vicbiolabs", "mult":0.1}, ], "bonusSeeds":[ {"id":"nanoforge_corrupted", "count":1}, {"id":"vic_soil_nanites2", "count":1}, ],
--------
is it mandatory to start a new game if I install the mod ? What would happen if I install it with an ongoing modded playthrough ? Thanks !
7135811 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerExceptionjava.lang.NullPointerException at data.scripts.plugins.vic_combatPlugin.advance(vic_combatPlugin.java:85) at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source) at com.fs.starfarer.combat.A.new.o00000(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Thread.java:748)
Still getting the occasional null pointer crash even in the newest version.
6401544 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerExceptionjava.lang.NullPointerException at data.scripts.plugins.vic_combatPlugin.advance(vic_combatPlugin.java:85) at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source) at com.fs.starfarer.combat.A.new.o00000(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Thread.java:748)