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Author Topic: Omega's Minimash V1.92 .54 compatible Thanks to xenoargh  (Read 284152 times)

Upgradecap

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #195 on: April 03, 2012, 01:12:29 PM »

Me?
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ciago92

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #196 on: April 03, 2012, 01:27:40 PM »

So are you just ignoring upgradecap? I really would like to see TimCORP in this compilation....
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Uomoz

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #197 on: April 03, 2012, 01:28:40 PM »

ignoring who?
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Upgradecap

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #198 on: April 03, 2012, 01:30:01 PM »

This is going wayyyy of topic now. I fear it'll become like that ponies mod topic (the first one) , which got totally screwed with off topic talk ;D
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Vandala

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #199 on: April 03, 2012, 01:46:22 PM »

It didn't get screwed, it stayed on the first page! Until I changed it and was ignored. No matter we got better stuff now.

Plus, pony topics can always be revived, and no forum on the Internet will ever be without one for long.

Nori

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #200 on: April 03, 2012, 01:55:39 PM »

He is everywhere! He ignores time-space continuum!!!

I do wonder this...
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Upgradecap

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #201 on: April 03, 2012, 01:57:23 PM »

He is everywhere! He ignores time-space continuum!!!

I do wonder this...

A very true story............. Muhahaha ;D
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2_Wycked

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #202 on: April 03, 2012, 03:20:45 PM »

Apologies for the dumb question, but where can I buy the Nomad ships? I occasionally see them fly around but I haven't noticed a specific shipyard for them.
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Trylobot

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #203 on: April 03, 2012, 03:25:57 PM »

For the moment, the only way to acquire Nomads hardware is to best them in combat and take them by force.

If you're just looking to try them out, there's some demo missions in there. I may add a station for repair and refit sometime in the future.

As a last resort, you could always hack some into your saved game, though I'm not familiar with how to do that.
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Apophis

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #204 on: April 03, 2012, 03:28:14 PM »

Apologies for the dumb question, but where can I buy the Nomad ships? I occasionally see them fly around but I haven't noticed a specific shipyard for them.
ShipBuilders guild trade convoy bring them to stations
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Vandala

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #205 on: April 03, 2012, 03:56:20 PM »

http://www.sendspace.com/file/50tzke

Try that.

Place that file into ./data/world/factions/

Overwrite the file there.

Make sure you first backup your original file.

Have fun. (it works for me, but I think I'm using an older version, it's still possible that it will work)

Upgradecap

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #206 on: April 03, 2012, 03:58:31 PM »

Last time I'm asking you! Can you put my mod in this? Pretty please? ;D


Really need to know :D

Still haven't answered my question, and do be serious about it, don't be a troll ;D
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Blade Skydancer

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #207 on: April 03, 2012, 04:15:41 PM »

Hello, I seem to have encountered a bit of a problem when upgrading this mod.

I recently upgraded from 1.5b to 1.5e2, and since I have, I can't run it anymore. As it turns out, a few of the Nomad weapons are missing stats from the weapon data table. I'm currently unsure as to how to fix this error, are there any versions of the Nomads with these new weapons that I can poach data from or something?
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craftomega

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #208 on: April 03, 2012, 04:57:37 PM »

Hello, I seem to have encountered a bit of a problem when upgrading this mod.

I recently upgraded from 1.5b to 1.5e2, and since I have, I can't run it anymore. As it turns out, a few of the Nomad weapons are missing stats from the weapon data table. I'm currently unsure as to how to fix this error, are there any versions of the Nomads with these new weapons that I can poach data from or something?

You must delete or move your old saves....
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Blade Skydancer

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #209 on: April 03, 2012, 05:01:08 PM »

I've already done so, the problem occurs when the game does its initial load. I can't even get to the main menu.

I'll post a portion of the log, where the error occurs.

9190 [Thread-6] INFO  com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Applying data from weapon_data.csv to [tachyonlance]
9190 [Thread-6] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [nom_light_blaster] not found in weapon_data.csv
9191 [Thread-6] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [nom_heavy_blaster] not found in weapon_data.csv
9191 [Thread-6] ERROR com.fs.starfarer.loading.WeaponSpreadsheetLoader  - Weapon spec [nom_ultralight_blaster] not found in weapon_data.csv
9192 [Thread-6] ERROR com.fs.starfarer.combat.String  - java.lang.RuntimeException: Fatal: weapon_data.csv is missing weapons
java.lang.RuntimeException: Fatal: weapon_data.csv is missing weapons
   at com.fs.starfarer.loading.WeaponSpreadsheetLoader.Ò00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.super(Unknown Source)
   at com.fs.starfarer.loading.G.super(Unknown Source)
   at com.fs.super.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.String.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)

(Sorry about that, I'm not sure if there's a 'code' or 'spoiler' tag on this forum. >.>)
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