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Author Topic: Omega's Minimash V1.92 .54 compatible Thanks to xenoargh  (Read 284162 times)

Sludgecrawler

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #180 on: April 03, 2012, 08:52:43 AM »

you have to delete or move your old saves.

Thank you.
I did not know this, as I've never had to do it before.

Also, thank you for this mod.
It is impressive and very helpful.

Edit: Nope. Still getting the error. Shall try reinstalling.
Edit: No.
« Last Edit: April 03, 2012, 09:09:22 AM by Sludgecrawler »
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craftomega

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #181 on: April 03, 2012, 08:57:38 AM »

you have to delete or move your old saves.

Thank you.
I did not know this, as I've never had to do it before.

Oh dont worry I didnt know that would acually be an issue... I just totally guessed that, that was the issue... good guess I guess.
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Nori

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #182 on: April 03, 2012, 09:13:14 AM »

Last time I'm asking you! Can you put my mod in this? Pretty please? ;D


Really need to know :D
Wait, so the last time wasn't the last time? :P
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Upgradecap

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #183 on: April 03, 2012, 09:19:21 AM »

It was, but i just reposted the last time, so that it would count as the last time ;D
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Cordacc

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #184 on: April 03, 2012, 09:56:12 AM »

in campaign where exactly do the random spiral arms ships spawn?
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craftomega

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #185 on: April 03, 2012, 10:15:58 AM »

in campaign where exactly do the random spiral arms ships spawn?

Its random... They are sold with the shipbuilders guild.
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Upgradecap

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #186 on: April 03, 2012, 10:16:24 AM »

Not going to respond to my question ???
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craftomega

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #187 on: April 03, 2012, 10:24:40 AM »

in campaign where exactly do the random spiral arms ships spawn?

Ok my bad.... I just relized that I forgot to add them to the convoys....

Updated to V1.5E.1

added the new ships to the convoy.
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GloriousMess

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Re: Omega's Minimash V1.5E.1 (Continuation of DeathSG Minimash)
« Reply #188 on: April 03, 2012, 11:15:30 AM »

craftomega,

You've got a syntax error in data/scripts/world/corvus/TTConvoySpawnPoint.java, line 162:

Code
"stilletto_Hull");

Looks as though a rogue copy/paste that wasn't corrected. Remove the ); and comma-delimit the remaining String literals and you're fine (I've tested it here and Janino doesn't complain).

This was encountered with "Minimash V1.5E.1.rar".
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craftomega

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #189 on: April 03, 2012, 11:24:44 AM »

Updated to 1.5E.2

With fix... oops.
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Nori

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Re: Omega's Minimash V1.5E (Continuation of DeathSG Minimash)
« Reply #190 on: April 03, 2012, 12:12:08 PM »

Not going to respond to my question ???
You are invisible... Only I can see you...
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Upgradecap

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #191 on: April 03, 2012, 12:26:01 PM »

Well, now i know why that's so ;D
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mendonca

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #192 on: April 03, 2012, 12:51:08 PM »

Did anybody hear that?

I think we have mice ...
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"I'm doing it, I'm making them purple! No one can stop me!"

Uomoz

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #193 on: April 03, 2012, 12:52:17 PM »

Upgradecap is SF mascotte  :-*
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arcibalde

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Re: Omega's Minimash V1.5E.2 (Continuation of DeathSG Minimash)
« Reply #194 on: April 03, 2012, 01:10:52 PM »

He is everywhere! He ignores time-space continuum!!!
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